National Shield Tournament

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- The tournament will last 7 days (168 hours) between Day 2087 and including Day 2093 - Every citizen can fight to reach and even surpass a certain damage target. The target will be calculated based on his current military skills - Every country will have a national target of damage to achieve based on its military capability - On the homepage the citizen can see the progress made by him and his citizenship country in reaching or surpassing the target - Each citizen and each country will be rewarded based on their progress

National Shield.jpg

Citizen Reward

- During the tournament, the player will be rewarded when reaching certain milestones based on his initial target:


- 100% (the target is reached) - +25 Strength

- 110% (surpassed the target by 10%) - +50 Energy Center for 7 days

- 125% - receive a number of Rank Points equal to this target damage divided by 10

(Ex: if the 125% target is 10 million damage, the player receives 1 million Rank Points)

- 150% - 50% Damage Booster for 8 hours

- 200% - 10 Energy bars

- 300% - +50 Energy Center for 30 days

- 500% - 50% Damage Booster for 24 hours

- 750% - 20 Energy bars

- 1 000% - 25 Gold

- 1 500% - +100 Energy Center for 30 days

- 2 000% - 15 Energy Bars

- 2 500% - 50% Damage Booster for 24 hours

- 3 000% - 20 Energy Bars

- 4 000% - 25 Energy Bars

- 5 000% - 50 Gold

- 6 000% - 25 Energy Bars

- For every 1 000% more - 25 Energy Bars

- At the end of the tournament the top 50 players from every country will receive a badge to stand as a permanent recognition of their achievement

- Every reward should be collected from the banner on the homepage.

- The previous rule means that the Damage Boosters will be activated when the citizen collects the prize

- The effect of the Damage Boosters is not cumulative, but the booster availability will be extended according to the additional booster won.


Importan

- The damage done from regular fighting (including Bazookas) or Guerrilla Fights will be added

- BUT - the damage done with Big Bombs, Small Bombs and Rockets will NOT be counted for this tournament, neither in the citizen rankings nor in the country rankings

- If a player changes his citizenship during the event, his damage will count for his initial country. He will also appear in the rankings of his initial country.


Citizen Rankings

National Shield1.jpg

- The ranking can be accessed by clicking the yellow buttons on the banner on the homepage

- In every country there will be a ranking based on the citizens’ performance in reaching their target, calculated in percentages Example:

- Target for Citizen A: 100 000 damage; Done: 500 000 damage; Percentage shown in rankings: 500%

- Target for Citizen B: 500 000 damage; Done: 1 000 000 damage; Percentage shown in rankings: 200%

- This means that Citizen A will be above Citizen B in rankings

- The rankings will show the top 100 players in every country, plus the player’s position if he is not in the top 100

- The rankings are updated every hour

Country Rewards

- During the tournament, a country will be rewarded when reaching certain milestones based on its initial target:

- 100% (reached the target) - 250 Gold

- 110% (surpassed the target by 10%) - 100 Gold

- 125% - 150 Gold

- 150% - 200 Gold

- 200% - 300 Gold

- 300% - 400 Gold

- 500% - 500 Gold

- 750% - 600 Gold

- 1 000% - 700 Gold

- 1 500% - 800 Gold

- 2 000% - 1 000 Gold

- 2 500% - 1 500 Gold

- 3 000% - 2 000 Gold

- 4 000% - 2 500 Gold

- 5 000% - 3 000 Gold

- 6 000% - 3 500 Gold

- 7 000% - 4 000 Gold

- For every 1 000% more - another 1 000 Gold

- The Gold rewards will be credited to the country treasury Example:

- If Country A reaches the 125% milestone, it will have gained a total of 500 Gold

- At the end of the tournament each country will win a Defence Shield based on its position in the rankings:

- Places 1 to 10 - Quality 7 Defence Shield

- Places 11 - 20 - Quality 6 Defence Shield

- Places 21 - 30 - Quality 5 Defence Shield

- Places 31 - 40 - Quality 4 Defence Shield

- Places 41 - 50 - Quality 3 Defence Shield

- Places 51 - 60 - Quality 2 Defence Shield

- Places 61 - 70 - Quality 1 Defence Shield


What is a Defence Shield?

- More details with the full specifications for the Defence Shields will be provided in a following Latest Updates article. Until then, here is a quick preview about the amount of damage that Defence Shields can absorb:

- Quality 7: 10 billions damage

- Quality 6: 8 billions damage

- Quality 5: 6 billions damage

- Quality 4: 4 billions damage

- Quality 3: 3 billions damage

- Quality 2: 2 billions damage

- Quality 1: 1 billion damage


Country Ranking

- The ranking can be accessed by clicking the yellow buttons on the banner on the homepage

- The ranking will be based on the countries’ performance in reaching their target, calculated in percentages

- The rankings are updated every hour