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This page has been saved as historical information from Rising.
This information is out of date and should not be used for current game play.
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Every soldier has a military rank. Military rank showcases the amount of influence each individual soldier has done throughout their career.
Ranks
Number
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Patch
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Rank
|
Rank Points
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Critical Hit Chance per PvP Shootout
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1
|
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Private
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0 - 249
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5%
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2
|
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Corporal
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250 - 749
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10%
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3
|
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Sergeant
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750 - 1,499
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20%
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4
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Lieutenant
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1,500 - 4,499
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30%
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5
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Captain
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4,500 - 8,999
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40%
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6
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Colonel
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9,000 - 24,999
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50%
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7
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General
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25,000 - 74,999
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60%
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8
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Field Marshal
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75,000 - 149,999
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70%
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9
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Field Marshal*
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150,000 - 224,999
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71%
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10
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Field Marshal**
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225,000 - 299,999
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72%
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11
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Field Marshal***
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300,000 - 374,999
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73%
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12
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Field Marshal****
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375,000 - 449,999
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74%
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13
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Field Marshal*****
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450,000 - 524,999
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75%
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14
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Supreme Marshal
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525,000 - 824,999
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75%
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15
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Supreme Marshal*
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825,000 - 1,124,999
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75%
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16
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Supreme Marshal**
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1,125,000 - 1,424,999
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75%
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17
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Supreme Marshal***
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1,425,000 - 2,499,999
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75%
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18
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Supreme Marshal****
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2,500,000 - 4,999,999
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75%
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19
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Supreme Marshal*****
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5,000,000+
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75%
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...
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...
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...
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...
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75%
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Gaining rank points
The only way to increase a citizen's rank is to defeat your opponents, in a war on a battlefield. Citizens receive Rank Points only after they have successfully defeated an opponent. The amount of Rank Points depends on the amount of influence a soldier adds, after defeating an opponent. For example, if a player defeats an opponent and adds +50 war influence in any given battle, he/she also receives 50 Rank Points.