Rising:Residence
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This page has been saved as historical information from Rising.
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Residence is a building found on everyone's land. Until day 1743 (28 August 2012) residence location was known as Town center, however there were also town center buildings which defined the ability to store health recovered by eating the food. The higher the quality of a citizen's town center, the more that citizen can store up before recovering.
Every six minutes your town center stores the possibility to recover 10 health by eating food until the maximum amount of storable health is reached. After your town centers capacity reached its maximum the 6 minutes timer will start again after you consumed at least 1 bread. Before day 1743 instead of being able to recover 10 health every 6 minutes, you were able to recover 100 health per hour.
Upgrading Residence
Residence can be updated by clicking the building in your land. In order to upgrade Residence citizen needs to full certain requirements found from the table below.
Level | Requirement 1 | Requirement 2 | Requirement 3 | Requirement 4 | Health limit |
---|---|---|---|---|---|
Q1 |
Free (new citizen is born with this) | 100 | |||
Q2 |
Level 5 | Q1 food factory |
Grain farm |
100 CC | 200 |
Q3 |
Level 10 | Q1 weapon factory |
Iron mine |
250 CC | 300 |
Q4 |
Level 15 | Q2 food factory |
Fruits orchard |
500 CC | 400 |
Q5 |
Level 20 | Q2 weapon factory |
Aluminum mine |
1000 CC | 500 |