Difference between revisions of "Buildings"
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Many different '''buildings''' can be built by a citizen, such as [[Raw materials|raw material companies]], [[weapon]] and [[food]] factories and [[storage]]s. In order to build a building you need some [[currency|money]] or [[gold]] to cover the creation expenses. | Many different '''buildings''' can be built by a citizen, such as [[Raw materials|raw material companies]], [[weapon]] and [[food]] factories and [[storage]]s. In order to build a building you need some [[currency|money]] or [[gold]] to cover the creation expenses. | ||
− | =Build= | + | ==Build== |
There are 6 main types of building that can be built by a citizen, accessing the [https://www.erepublik.com/en/economy/create-company build page] under [[My places]] option on the menu. | There are 6 main types of building that can be built by a citizen, accessing the [https://www.erepublik.com/en/economy/create-company build page] under [[My places]] option on the menu. | ||
− | == Food raw material buildings == | + | === Food raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
! Building type | ! Building type | ||
! Basic production<ref name="Basic production">Basic Production means the production without any resource bonuses.</ref> | ! Basic production<ref name="Basic production">Basic Production means the production without any resource bonuses.</ref> | ||
− | ! Maximum number of employees that can be hired<ref name="Number of employees">Number of employees that could be hired does not include owner working as a manager | + | ! Maximum number of employees that can be hired<ref name="Number of employees">Number of employees that could be hired does not include owner working as a manager.</ref> |
! Cost | ! Cost | ||
|- | |- | ||
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|} | |} | ||
− | == Weapon raw material buildings == | + | === Weapon raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
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|} | |} | ||
− | == House raw material buildings == | + | === House raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
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|{{Gold|35}} | |{{Gold|35}} | ||
|} | |} | ||
− | ''Note'': '''In the House raw materials building only outside employees can work, the manager (owner) of the building | + | ''Note'': '''In the House raw materials building only outside employees can work, the manager (owner) of the building cannot work!''' |
− | == Aircraft raw material buildings == | + | === Aircraft raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
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|} | |} | ||
− | == Factories == | + | === Factories === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
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''Notes'': | ''Notes'': | ||
− | *'''In the House factory only outside employees can work, the manager (owner) of the factory | + | *'''In the House factory and Aircraft factory only outside employees can work, the manager (owner) of the factory cannot work!''' |
*'''Factories can be {{L|Upgrade}}d to produce more''' | *'''Factories can be {{L|Upgrade}}d to produce more''' | ||
− | == Storages == | + | === Storages === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
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'''Note:''' Once storage is built, there's no way to dissolve of it. The change is permanent. | '''Note:''' Once storage is built, there's no way to dissolve of it. The change is permanent. | ||
− | = Training facilities = | + | == Training facilities == |
{{Main|Train}} | {{Main|Train}} | ||
Also known as '''Training grounds (TG)''', these buildings can be used once a day each one, to gain [[strength]]. | Also known as '''Training grounds (TG)''', these buildings can be used once a day each one, to gain [[strength]]. | ||
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|} | |} | ||
− | = Advanced buildings = | + | == Advanced buildings == |
These buildings are buildings that can't be built the normal way, but acquired either through buying them in the [[Special items]] store, through winning them in [[weekly challenge]]s, [[Power spin]]s, tournaments or in some other special circumstances. | These buildings are buildings that can't be built the normal way, but acquired either through buying them in the [[Special items]] store, through winning them in [[weekly challenge]]s, [[Power spin]]s, tournaments or in some other special circumstances. | ||
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'''*Note:''' You can only have one Temporary Energy Building of each type. If you already have a Temporary Energy Building active, the expiry time will get extended. (You cannot have 2 of the +50 Energy Buildings etc.) | '''*Note:''' You can only have one Temporary Energy Building of each type. If you already have a Temporary Energy Building active, the expiry time will get extended. (You cannot have 2 of the +50 Energy Buildings etc.) | ||
− | =Rocket Factories= | + | ==Rocket Factories== |
{{Main|Rocket factory}} | {{Main|Rocket factory}} | ||
{| class="wikitable" style="width:50%; text-align:center" | {| class="wikitable" style="width:50%; text-align:center" | ||
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![[File:Rocket_factory_4.png|90px]] | ![[File:Rocket_factory_4.png|90px]] | ||
|[[File:Weps_factory_star_q4.png]] | |[[File:Weps_factory_star_q4.png]] | ||
− | | 1, | + | | 1,750,000 [[File:Icon Damage.png|20px|damage]] |
| 120 | | 120 | ||
| 1000 [[File:Money.png|20px|link=Currency]] | | 1000 [[File:Money.png|20px|link=Currency]] | ||
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'''*Note:''' All qualities of weapons from Q1 to Q6 are required to build 1 rocket. | '''*Note:''' All qualities of weapons from Q1 to Q6 are required to build 1 rocket. | ||
− | = References = | + | == References == |
{{Reflist}} | {{Reflist}} | ||
− | = See also = | + | == See also == |
* [[Upgrade]] | * [[Upgrade]] | ||
* [[Downgrade]] | * [[Downgrade]] | ||
* [[Storage]] | * [[Storage]] | ||
− | |||
{{MenuEconomy}} | {{MenuEconomy}} | ||
− | [[Category:Playing the Game]][[Category:Economy]] | + | [[Category:Playing the Game]] |
+ | [[Category:Economy]] |
Revision as of 10:03, 20 March 2020
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Many different buildings can be built by a citizen, such as raw material companies, weapon and food factories and storages. In order to build a building you need some money or gold to cover the creation expenses.
Build
There are 6 main types of building that can be built by a citizen, accessing the build page under My places option on the menu.
Food raw material buildings
Icon | Building type | Basic production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Grain Farm | 0.35 | 0 | 1500 | |
Fruit Orchard | 0.70 | 0 | 3000 | |
Fishery | 1.25 | 1 | 10 GOLD | |
Cattle Farm | 1.75 | 1 | 8500 | |
Hunting Lodge | 2.50 | 4 | 35 GOLD |
Weapon raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Iron Mine | 0.35 | 0 | 1500 | |
Oil Rig | 0.70 | 0 | 3000 | |
Aluminium Mine | 1.25 | 1 | 10 GOLD | |
Saltpeter Mine | 1.75 | 1 | 8500 | |
Rubber Plantation | 2.50 | 4 | 35 GOLD |
House raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired | Cost |
---|---|---|---|---|
90px | Sand Mine | 0.35 | 0 | 1500 |
90px | Clay pit | 0.70 | 0 | 3000 |
Sawmill | 1.25 | 1 | 10 GOLD | |
90px | Limestone quarry | 1.75 | 1 | 8500 |
90px | Granite quarry | 2.50 | 4 | 35 GOLD |
Note: In the House raw materials building only outside employees can work, the manager (owner) of the building cannot work!
Aircraft raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Magnesium Refinery | 0.35 | 1 | 1500 | |
Titanium Refinery | 0.70 | 2 | 3000 | |
Wolfram Mine | 1.25 | 3 | 10 GOLD | |
Cobalt Plant | 1.75 | 4 | 8500 | |
Neodymium Mine | 2.50 | 5 | 35 GOLD |
Factories
Icon | Building Type | Basic Production[1] | Cost |
---|---|---|---|
90px | Food factory | 100 | 10 GOLD |
90px | Weapons factory | 10 | 10 GOLD |
90px | House factory | 0.2 | 10 GOLD |
90px | Aircraft weapons plant | 5 | 10 GOLD |
Notes:
- In the House factory and Aircraft factory only outside employees can work, the manager (owner) of the factory cannot work!
- Factories can be Upgraded to produce more
Storages
Icon | Building Type | Storage Capacity | Cost |
---|---|---|---|
Normal Storage | 1000 | 1750 | |
Large Storage | 9000 | 35 GOLD | |
Very Large Storage[3] | 20000 | 175 LP or 100 GOLD |
Note: Once storage is built, there's no way to dissolve of it. The change is permanent.
Training facilities
Also known as Training grounds (TG), these buildings can be used once a day each one, to gain strength.
Icon | Building type | Training effect | Training cost |
---|---|---|---|
90px | Training grounds | +5 strength | Free |
90px | Climbing center | +2.5 strength | 0.19 GOLD |
90px | Shooting range | +5 strength | 0.89 GOLD |
90px | Special Forces Center | +10 strength | 1.79 GOLD |
Advanced buildings
These buildings are buildings that can't be built the normal way, but acquired either through buying them in the Special items store, through winning them in weekly challenges, Power spins, tournaments or in some other special circumstances.
Icon | Building Type | Effect(s) | How to get? |
---|---|---|---|
90px | Energy Center 50 | Increases the amount of maximum energy recovery. | Can be bought for 99 GOLD from Special items store. |
90px | Energy Center 100 | Increases the amount of maximum energy recovery. | Can be bought for 199 GOLD from Special items store. |
90px | Temporary Energy Building * | Increases the amount of maximum energy recovery. | Can be gained through the Power Spin or other tournaments. |
90px | Special storage | Storage capacity: +20,000 | Can be bought for 100 GOLD from Special items store or with loyalty points ( 175 LP) |
*Note: You can only have one Temporary Energy Building of each type. If you already have a Temporary Energy Building active, the expiry time will get extended. (You cannot have 2 of the +50 Energy Buildings etc.)
Rocket Factories
Icon | Building Quality | Rocket Damage | Weapons required to build a rocket* | Currency required to build a rocket | Creation Cost |
---|---|---|---|---|---|
90px | File:Weps factory star q1.png | 50,000 | 10 | 100 | 10 GOLD |
90px | File:Weps factory star q2.png | 250,000 | 20 | 250 | 30 GOLD |
90px | File:Weps factory star q3.png | 500,000 | 60 | 500 | 100 GOLD |
90px | File:Weps factory star q4.png | 1,750,000 | 120 | 1000 | 200 GOLD |
90px | File:Weps factory star q5.png | 2,500,000 | 90 | 1500 | 300 GOLD |
*Note: All qualities of weapons from Q1 to Q6 are required to build 1 rocket.
References
See also