Difference between revisions of "Energy"

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In case of special energy items (treats) which occur during special events and last only until a certain period of time, those items are consumed after the food, which makes them 2nd in the order of consumption, before the 3x Energy bars.
 
In case of special energy items (treats) which occur during special events and last only until a certain period of time, those items are consumed after the food, which makes them 2nd in the order of consumption, before the 3x Energy bars.
  
== Maximum size of the energy pool ==
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== Size of the energy pool ==
 +
The size of the energy pool depends on several factors and the total is the sum of those factors.
 +
 
 +
The '''maximum''' amount of energy a citizen can have is 9999. This is specially important for players that have more than 5000 energy pool and then gain a level.
 +
 
 +
=== Level of the citizen ===
 
The maximum energy for a new citizen is 100 and will increase by 20 at every level up until level {{Level|21}}. At level 21 a citizen will have a maximum energy of at least 500. After level 21, the maximum energy can be increased by purchasing an [[Buildings#Special_buildings|Energy center]].
 
The maximum energy for a new citizen is 100 and will increase by 20 at every level up until level {{Level|21}}. At level 21 a citizen will have a maximum energy of at least 500. After level 21, the maximum energy can be increased by purchasing an [[Buildings#Special_buildings|Energy center]].
  
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* At level {{Level|12}} the citizen has a maximum energy of 320.
 
* At level {{Level|12}} the citizen has a maximum energy of 320.
  
The '''maximum''' amount of energy a citizen can have is 9999. This is specially important for players that have more than 5000 energy pool and then gain a level.
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=== Central Park ===
 +
This gives +50 to the energy pool and is situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.
 +
 
 +
=== Houses ===
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Each [[house]] gives a different increase to the energy pool depending on the quality of the house:
 +
*Q1: +50 energy pool
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*Q2: +80 energy pool
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*Q3: +100 energy pool
 +
*Q4: +150 energy pool
 +
*Q5: +200 energy pool
 +
 
 +
Like the Central Park the houses are situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.
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 +
=== Energy Centers ===
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There are 2 energy centers that can be bought by the citizen, they are available at the [[special items|gold store]] and cost gold:
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* {{gold|99}} - 50 energy pool
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* {{gold 199}} - 100 energy pool
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 +
=== Packs ===
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Certain [[packs]] increase the energy pool by a certain amount:
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=== Others ===
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==Notes==
 
==Notes==

Revision as of 06:14, 15 January 2020

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Energy is one of the most important things in your eRepublik life. You can find your energy value easily from your sidebar. If your energy is below 10, you cannot "work", "train" or "fight".

Usage of energy

Your energy decreases from various things:

Restoration of energy

You can raise energy instantly by:

The order of consumption in which you use the items is[1]:

  1. Food
  2. 3x Energy bars (special events)
  3. Pumpkins / carrots (special events)
  4. Treats
  5. 2x Energy bars
  6. 1x Energy bars
  7. First aid kits

In case of special energy items (treats) which occur during special events and last only until a certain period of time, those items are consumed after the food, which makes them 2nd in the order of consumption, before the 3x Energy bars.

Size of the energy pool

The size of the energy pool depends on several factors and the total is the sum of those factors.

The maximum amount of energy a citizen can have is 9999. This is specially important for players that have more than 5000 energy pool and then gain a level.

Level of the citizen

The maximum energy for a new citizen is 100 and will increase by 20 at every level up until level 21. At level 21 a citizen will have a maximum energy of at least 500. After level 21, the maximum energy can be increased by purchasing an Energy center.

Example:

  • At level 1 the citizen has a maximum energy of 100.
  • At level 2 the citizen has a maximum energy of 120.
  • At level 11 the citizen has a maximum energy of 300.
  • At level 12 the citizen has a maximum energy of 320.

Central Park

This gives +50 to the energy pool and is situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.

Houses

Each house gives a different increase to the energy pool depending on the quality of the house:

  • Q1: +50 energy pool
  • Q2: +80 energy pool
  • Q3: +100 energy pool
  • Q4: +150 energy pool
  • Q5: +200 energy pool

Like the Central Park the houses are situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.

Energy Centers

There are 2 energy centers that can be bought by the citizen, they are available at the gold store and cost gold:

Packs

Certain packs increase the energy pool by a certain amount:


Others

Notes

Before Day 1,743 Energy was known as Health and before that as Wellness.

References

  1. Based on Plato's Summer Sale!, article about the Summer Sale of Day 3,935.


Energy and what influences it

Recovering energy: Energy barFirst aid kitFoodHousePower packWeekly challengeWinter treatPumpkin
Spending energy: FightGuerrilla fightsTrainWorkMoving ticket
Energy pool: HouseEnergy CenterCentral Park