Difference between revisions of "Ghost booster/فارسی"

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(Created page with "<div dir="rtl" align="justify"> Category:فارسی {{DISPLAYTITLE: تقویت کننده روح}} {{LangMenu}} '''تقویت کننده روح''' در روز 3,046...")
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Revision as of 21:47, 18 September 2017


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تقویت کننده روح در روز 3,046 به بازی اضافه شد. شما بعد از به پایان رساندن وظایف روزانه یک عدد از این تقویت کننده دریافت می کنید. شما برای تمام دستور نبرد روزانه این تقویت کننده را دریافت نمی کنید.

Introduction of The Ghost Booster (Image taken from the Latest Updates article: The Ghost Booster)

When activated, the Ghost Booster gives you 30% of the biggest damage/hit of the Citizen who fights in the same Battle, Round, side and Division as you.

Examples:
a) If in Round 1 of a Battle there fight 10 Citizens and the Citizen with the biggest damage/hit is Citizen A who makes 1,000 damage/hit, when you activate the Ghost Booster you will make 300 damage/hit + the regular damage/hit you have.

b) Citizen A hits 18,000 damage/hit with Q6 Weapons and 100% booster. Citizen B hits 2,000 per hit. Max hit = 9,000 (100% Booster not taken into account). With the Ghost Booster active, Citizen A will hit for 18,000 + 2,700 = 20,700, and Citizen B will hit for 2,000 + 2,700 = 4,700.

Duration

Each Ghost Booster lasts for 1 minute.

Storage

The Ghost Boosters can be stored and have no expiry date.

Conditions

  • You will not be able to activate the Ghost Booster in a battle on your Citizenship Country’s side.
  • You may activate the Ghost Booster only if you are located in one of the countries involved (you cannot activate via Mutual Protection Pact)
  • Damage Boosters and Bazooka Boosters do not influence the max hit in a round, nor do they increase the Ghost Booster’s damage bonus
  • Big/Small Bombs will not count for the bonus
In the conditions aren't met, the booster will be unavailable to use


You get to see the extra damage in the left corner on the Battlefield



Back.gif Storage بازگشت به

Back.gif Weapon بازگشت به


Back.gif Booster بازگشت به