Rising:House

From eRepublik Official Wiki
Revision as of 09:57, 17 April 2014 by Yamisuke (Talk | contribs) (Minor layout fixes.)

Jump to: navigation, search
Languages: 
EnglishIcon-English.png
ShqipIcon-Albania.png
БългарскиIcon-Bulgaria.png
中文(简体)Icon-China.png
中文(繁體)Icon-Republic of China (Taiwan).png
HrvatskiIcon-Croatia.png
فارسیIcon-Iran.png
SuomiIcon-Finland.png
FrançaisIcon-France.png
DeutschIcon-Germany.png
ΕλληνικάIcon-Greece.png
MagyarIcon-Hungary.png
Bahasa IndonesiaIcon-Indonesia.png
עבריתIcon-Israel.png
ItalianoIcon-Italy.png
МакедонскиIcon-North Macedonia.png
PolskiIcon-Poland.png
PortuguêsIcon-Portugal.png
Portugues BrasileiroIcon-Brazil.png
RomânăIcon-Romania.png
РусскийIcon-Russia.png
SlovenščinaIcon-Slovenia.png
EspañolIcon-Spain.png
TürkçeIcon-Turkey.png
УкраїнськаIcon-Ukraine.png


Template:FeatureRemoved

Icon - House.jpg A House was being able to be owned by a citizen to provide additional health. A house was purchased on the Marketplace. After Day 1578 houses were removed from the game and the houses of the citizens were converted to temporary health buildings.

Components

A house consists of a roof and the walls. The roof influences health, while the walls influence durability (days of usage).

Component attributes

  • Q1 house will give you maximum of 10 health / day and will last for 10 days.
  • Q2 house will give you maximum of 20 health / day and will last for 20 days.
  • Q3 house will give you maximum of 30 health / day and will last for 30 days.
  • Q4 house will give you maximum of 40 health / day and will last for 40 days.
  • Q5 house will give you maximum of 50 health / day and will last for 50 days.

Construction

Houses cannot be built anymore.

See also