Difference between revisions of "One:Defense system"
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− | '''Defense systems''' are needed in a region in order to improve the ''defensive value'' of that region. | + | '''Defense systems''' are needed in a region in order to improve the ''defensive value'' of that region. |
Defense systems can '''only''' be purchased with the proposal of the [[president]] of the country and '''with''' the [[Congress]] approval. | Defense systems can '''only''' be purchased with the proposal of the [[president]] of the country and '''with''' the [[Congress]] approval. | ||
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== Constructions == | == Constructions == | ||
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==See also== | ==See also== | ||
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* [[One:Raw_materials#Recommended_Employees|Raw_materials#Recommended_Employees]] | * [[One:Raw_materials#Recommended_Employees|Raw_materials#Recommended_Employees]] | ||
* [[One:Raw_materials#Raw_Material_Usage|Raw_materials#Raw_Material_Usage]] | * [[One:Raw_materials#Raw_Material_Usage|Raw_materials#Raw_Material_Usage]] | ||
* [[One:Raw_materials#Productivity_Points|Raw_materials#Productivity_Points]] | * [[One:Raw_materials#Productivity_Points|Raw_materials#Productivity_Points]] |
Revision as of 15:13, 25 February 2019
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This page has been saved as historical information from V1.
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Products |
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Food · Gifts · Moving tickets · Weapons · Houses · Hospitals · Defense systems |
Defense System | |||
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Quality | Cost | Bonus | |
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Quality 1 | +10% wall points | ||
Quality 2 | +20% wall points | ||
Quality 3 | +30% wall points | ||
Quality 4 | +40% wall points | ||
Quality 5 | +50% wall points |
Defense systems are needed in a region in order to improve the defensive value of that region.
Defense systems can only be purchased with the proposal of the president of the country and with the Congress approval.
Constructions
One:Wood is required to construct defense systems.