One:Weapon
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This page has been saved as historical information from V1.
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Weapons | |||
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Quality | Cost | Bonus | |
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Quality 1 | +20% Damage | ||
Quality 2 | +40% Damage | ||
Quality 3 | +60% Damage | ||
Quality 4 | +80% Damage | ||
Quality 5 | +100% Damage |
Influence
Weapons improve the damage given to opponents during the war.
The damage will increase depending on the quality of the weapon in your inventory.
However, a 50% force decrease will be noticed when fighting barehanded.
Every fight consumes the highest quality weapon that you have in your inventory.
Production
Weapons require Iron to be produced.
Further information
Products |
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Food · Gifts · Moving tickets · Weapons · Houses · Hospitals · Defense systems |