Portal:Military
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Welcome to the Military Portal
EDEN |
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Australia |
Bosnia and Herzegovina |
Canada |
China |
Croatia |
Finland |
Greece |
Norway |
Poland |
Romania |
Spain |
Sweden |
Switzerland |
Neutral |
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Czech Republic |
Denmark |
India |
Israel |
Latvia |
Malaysia |
Philippines |
Singapore |
Slovakia |
South Africa |
South Korea |
Thailand |
PHOENIX |
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Argentina |
Brazil |
Bulgaria |
Estonia |
Germany |
Hungary |
Indonesia |
Iran |
Lithuania |
Netherlands |
Portugal |
Russia |
Serbia |
Slovenia |
Turkey |
UK |
The damage you deal will increase as the quality of your weapon increases. Also, every fight consumes the highest quality weapon that you have in your inventory. (More...)
Lotfire is a UK army soldier and he is part of the SAS, the UK Elites. He is Ex-SAS leader. He was the first UK general and war hero. He has also been recognized by the UK government for his work in the military by awarding him the Military Cross and making him a member of the House of Lords (More...)
The Romania-Indonesia War was a war between two of the most populous empires in the game at the time, Romania and Indonesia. The war began after the presidents of Pakistan, Iran, and Indonesia changed control of about ten regions to give Indonesia access to the one border Iran shared with Romania.
The precursor to this war was the impotent Romania-Iran War where Romania declared war with Iran through this border. However, in the span of a day, presidents atilaa of Iran, aban of Indonesia, and AgentChieftain of Pakistan traded the regions of their countries to remove this border and give control of the region of Xinjiang to Indonesia. (More...)- S: the trainee's strength gain
- B: the trainee's bonus received from training, where s is their strength:
- If 0 ≤ s < 1, then B = 0.50
- If 1 ≤ s < 2, then B = 0.25
- If 2 ≤ s < 3, then B = 0.10
- If 3 ≤ s < 4, then B = 0.05
- If s ≥ 4, then B = 0.02
- F: the soldier's force
- Q: the quality of the soldier's weapon:
- If the soldier has a weapon, then Q = 1 + (Quality ÷ 5)
- If the soldier has no weapon, then Q = 1⁄2
- R: the soldier's rank (1 + (Rank ÷ 5))
- S: the soldier's strength
- W: the soldier's wellness factor (W = 1 + [Wellness - 25] ÷ 100) )
- The Alliance Map