Rising:Residence

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Town center is a building found on everyone's land. Town center defines the ability to store health to recover by eating food. The higher the quality of a citizen's town center, the more he/she can store up before recovering.

Every hour your town center stores the possibility to recover 100 health by eating food until the maximum amount of storeable health is reached. After your town centers capacity reached its maximum the 1 h timer will start again after you consumed at least 1 bread.

Upgrading town center

Town center can be updated by clicking the building in your land. In order to upgrade town center citizen needs to full certain requirements found from table below.

Level Requirement 1 Requirement 2 Requirement 3 Requirement 4 Health limit
Q1
130px
Free (new citizen is born with this) 100
Q2
130px
Level 5 120px
Q1 food factory
120px
Grain farm
Icon - Money.png 100 CC 200
Q3
130px
Level 10 120px
Q1 weapon factory
120px
Iron mine
Icon - Money.png 250 CC 300
Q4
130px
Level 15 120px
Q2 food factory
120px
Fruits orchard
Icon - Money.png 500 CC 400
Q5
130px
Level 20 120px
Q2 weapon factory
120px
Aluminum mine
Icon - Money.png 1000 CC 500
  • For prices of different factories / buildings, please see Buildings page.
  • Food and weapon company quality requirements are minimum requirements. Having a better food or weapon factory that is required will fulfill the requirement.
  • Having a better raw material company will not fulfill the requirement as raw material companies are catalogued as different types of buildings.



Back.gif Back to Eat page

Back.gif Back to My land page


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