Rocket factory
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Rocket Factory produces rockets and damage boosters that provide more damage in a battle.
The factory as building can be found in the Advanced buildings page at My places, while the production of the rocket is done in the Storage.
Factory buildings
In order to start rocket production, citizen needs to create a level 1 building.
The upgrade option is locked according to the citizen's level.
Important notes:
- For Q4 and Q5 levels, a new line of products is available - 50% Damage Booster.
- Rocket factories can be downgraded, but not demolished
A complete list of costs to downgrade and upgrade is viewable at Customization rates.
Rocket factory production
In order to produce you will need a certain number of Q1-Q6 weapons as production resources.
Rocket Damage | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 | Daily production limits |
---|---|---|---|---|---|---|---|
50,000 | 10 | 10 | 10 | 10 | 10 | 10 | 2 rockets |
250,000 | 20 | 20 | 20 | 20 | 20 | 20 | 2 rockets |
500,000 | 60 | 60 | 60 | 60 | 60 | 60 | 2 rockets |
1,750,000 | 120 | 120 | 120 | 120 | 120 | 120 | 1 rocket + 1x 50% 5 minute damage booster |
2,500,000 | 90 | 90 | 90 | 90 | 90 | 90 | 1 rocket + 1x 50% 5 minute damage booster |
Important notes:
- For production of the rocket or damage booster only unused weapons are used; not the ones that were partially used in a battle
- Only one rocket can be in a storage, thus if a citizen already has a rocket they need to use it before producing another one
- The damage booster is activated the moment it is built and is valid for 5 minutes
Rocket properties
- The damage will be added only to the battle damage and to the Battle hero and Campaign hero achievement
- No rank points are awarded
- The damage is added to the True patriot progress
- The damage is added to the Top Damage