Difference between revisions of "Storage"

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(removed Toolboxes from collections + corrected Expanding Storage)
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{{Integration|http://www.erepublik.com/en/economy/inventory}}
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{{Integration|https://www.erepublik.com/en/economy/inventory}}
{{LangMenu}}
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{{LangMenu}}{{-}}{{Game Menu}}{{-}}{{TOCright}}
[[File:Icon - Normal Storage.png|frame|right|A normal storage.]]
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[[File:Icon - Normal Storage with base.png|150px|left]]'''Storage''' (AKA. Unified inventory) is a unique building you can find from [[My places]] menu. In the storage, you can see your active enhancements and see what items you have. Storage is used to store [[products]], [[raw materials]], [[overtime points]], [[booster]]s, [[vehicles|vehicle blueprints]], collectables, and [[Rocket factory|rockets]]. Everything produced by your companies will be added to your storage. If your company creates products, the raw materials used to create the products will be taken from your storage.
[[File:Icon - Large Storage.png|frame|right|A large storage.]]
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{|
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'''''Tip:''' You can access your storage with [[Page shortcuts|SHIFT+S keyboard shortcut]].''
|[[File:Storage.png|150px]]
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|'''Storage''' (AKA. Unified inventory) is a building you can find from [[My land|your land]]. It's used to store your [[products]] and [[raw materials]]. Every product your company produces will be added to your storage. If your company creates products, the raw materials used to create the products will be taken from your storage.
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'''''Tip:''' You can access your storage with SHIFT+S keyboard shortcut.''
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== Storage space ==
|}
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On the top of the storage page, the citizen can find out how much storage space is used. Some items in the storage do not count toward the storage quota and some do.  
  
== The Storage Slots ==
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== The storage slots ==
Your storage is presented in slots. In each slot you are able to hold as many products as the storage can hold. Different quality products are stored in different slots. The top row will show the products you own and the lower row will show you the raw materials your storage holds.
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[[File:Storage Page.png|thumb|400px|right|Storage slots are divided into several categories]]Your storage is presented in slots. In each slot, you can hold many items of the same quality.
  
When you hover over product in the products row, you will see detailed information about that product. That information contains:
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=== Active enhancements===
* Product and its quality
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The top category of slots is dedicated to all of the enhancements citizens have in use. This can be activated [[house]]s or one of many [[booster]]s that citizen enabled. Active enhancements do not count toward the storage quota. Each enhancement has a counter on the bottom of its slot which indicates when that enhancement will become inactive.
* It's attributes
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* If there are partially used products, it will be mentioned.
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''Note: Partially used items cannot be sold nor transferred to another citizen.''
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Hovering over the icon of an active enhancement will show:
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* Enhancement name and its quality
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* Quantity and its attributes
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* Item's description (benefits of the enhancement)
  
=== Collections ===
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=== Final products ===
The Collections section shows the amount of [[Bazooka]]s and parts you have.
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Final products - category for mixed items. Items in this category which '''do count toward the storage quota are''':
*You can create a [[bazooka]] if you have enough parts (one of each) by clicking "assemble all" button.
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* [[Products]]
{{-}}
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* Certain special items: [[Factory reset token]], [[Snow fight token]], [[Vehicles|Vehicle discharge document]]
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Items in this category which '''do not count toward the storage quota are''':
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* [[Overtime points]]
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* [[Booster]]s
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* [[Special weapon]]s (including rockets build in rocket factory)
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* Certain special items: [[Energy bar]]s, [[Winter treat]]s, [[Carrot]]s, [[Gift]]s, [[Ice cream]]s, [[Pumpkin]]s
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Each item in this category has the quantity written just below the icon.
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Hovering over an icon in this category will show:
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* Item's name (and quality if it is a [[Products|product]])
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* Quantity and its attributes
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* Item description
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* If the item can be partially used; information will be presented on how much partially used it is and how many more times it can be used
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=== Raw materials ===
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This category will show the [[raw materials]] your storage holds. One unit of raw material occupies 100 slot spaces of the storage quota. Please note that ''raw materials under construction'' do NOT count towards the storage quota.
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Hovering over an icon in this category will show:
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* Name (type) of the raw material
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* Quantity
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* Description of what can be produced with this raw material
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The number below the icon shows the quantity of the item.
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=== Vehicle blueprints ===
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All [[vehicles|vehicle blueprints]] are stored here. They do not towards the storage quota.
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=== Collectables ===
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The Collectables category shows the amount of Bazooka parts and [[Bazooka]]s you have.
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*You can create a [[bazooka]] if you have enough parts (one of each) by clicking ''Assemble all'' button.
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''Note: You can only build ALL bazookas, you cannot choose to build only one if you can assemble more than one (e.g. If you can assemble 14 bazookas, you will assemble all 14).''
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=== Rocket ===
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{{Main|Rocket factory}}
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The Rocket category shows the requirements that you need to produce a rocket or a damage booster.
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*If you have enough weapons (Q1-Q6) you can create a [[Rocket_factory|Rocket]] by clicking ''Build Rocket'' button.
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*If you have enough weapons (Q1-Q6) you can create a [[Booster#Ground|Ground damage booster]] by clicking ''Build Damage Booster'' button.
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''Notes'':
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*After clicking the ''build'' button, the corresponding amount of weapons will be deducted from your storage
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*The Damage Booster can only be built in the Rocket factory of Q4 or Q5 level
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*There are limits on how many rockets you can build daily.
  
 
== Expanding your storage ==
 
== Expanding your storage ==
{{Main|Buildings#Storages}}
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The Storage can be expanded at any time in three ways:
You can always expand your storage capacity by clicking [[File:Create.png]] in [[My land]] and choosing Storages.
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* completing certain [[missions]]
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* clicking [[File:Create.png]] at the top of the page and buying [[Buildings#Storages|normal or large storage]].
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* buying it in the [[Gold store]] or [[VIP shop]]
  
 
== Selling products from your storage ==
 
== Selling products from your storage ==
[[File:Storage sell.png|border|centre]]
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[[File:Storage sell.png|centre]]
You can sell your items/raw materials from your storage. To do that you need to fill out following information:
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You can sell your products/raw materials from your storage. To do that you need to fill out the following information:
 
:* Product and its quality (use the drop-down menu to select it)
 
:* Product and its quality (use the drop-down menu to select it)
 
:* Quantity
 
:* Quantity
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:* The country you want to sell your products to
 
:* The country you want to sell your products to
  
The current offers you have will be shown underneath new offer row. You can remove your offer by hovering over the offer line and press red X button.
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The current offers you have will be shown underneath the new offer row. If you want to update the offer without removing it, simply add the same item with the new price and automatically the quantity will be added and the new price will be applied. You can also completely remove your offer by pressing the red X button.
  
 
*'''Notes:'''
 
*'''Notes:'''
*# You can only sell products that haven't been used!
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*# You can only sell [[products]] or [[raw materials]]
*# You can also sell products to countries that are fully conquered!
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*# You can sell products on the markets you have [[license]](s) for
*# If you want to sell products to different countries, you need to buy [[license]]s OR you can get free licenses if you have bought licenses to your companies before day 1,210.
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*# You can't sell products that have been partially used!
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*# You can't sell products to countries that are at direct '''[[war]]''' with your citizenship country!
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*# You can't sell products to countries that have an '''[[Trade embargo|embargo]]''' with your citizenship country!
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*# In order to sell on the marketplace citizens must have an '''[[Personal_title|Adult Title]]'''.
  
== See also ==
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== Other uses ==
* [[Profile]]
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Many times the game defaults to use or behaviour that is not wanted or expected by the player and the player can change it by putting items up for sale. Examples:
* [[License]]
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* The food consumed is always of the highest quality available in the storage. If the citizen wants to use a lower quality of food he can put it up for sale the higher quality of food for a very high price and thus the food consumed will be the one the player didn't put up for sale.
* [[Company (presentation page)]]
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{{Back|Profile}}
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{{Back|My land}}
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{{Back|My places}}
 
{{MenuEconomy}}
 
{{MenuEconomy}}
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[[Category:Playing the Game]]
 
[[Category:Playing the Game]]

Latest revision as of 10:00, 31 December 2023

This page has a direct link in eRepublik.

eRepublik link: https://www.erepublik.com/en/economy/inventory


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Icon - Normal Storage with base.png
Storage (AKA. Unified inventory) is a unique building you can find from My places menu. In the storage, you can see your active enhancements and see what items you have. Storage is used to store products, raw materials, overtime points, boosters, vehicle blueprints, collectables, and rockets. Everything produced by your companies will be added to your storage. If your company creates products, the raw materials used to create the products will be taken from your storage.

Tip: You can access your storage with SHIFT+S keyboard shortcut.

Storage space

On the top of the storage page, the citizen can find out how much storage space is used. Some items in the storage do not count toward the storage quota and some do.

The storage slots

Storage slots are divided into several categories
Your storage is presented in slots. In each slot, you can hold many items of the same quality.

Active enhancements

The top category of slots is dedicated to all of the enhancements citizens have in use. This can be activated houses or one of many boosters that citizen enabled. Active enhancements do not count toward the storage quota. Each enhancement has a counter on the bottom of its slot which indicates when that enhancement will become inactive.

Hovering over the icon of an active enhancement will show:

  • Enhancement name and its quality
  • Quantity and its attributes
  • Item's description (benefits of the enhancement)

Final products

Final products - category for mixed items. Items in this category which do count toward the storage quota are:

Items in this category which do not count toward the storage quota are:

Each item in this category has the quantity written just below the icon.

Hovering over an icon in this category will show:

  • Item's name (and quality if it is a product)
  • Quantity and its attributes
  • Item description
  • If the item can be partially used; information will be presented on how much partially used it is and how many more times it can be used

Raw materials

This category will show the raw materials your storage holds. One unit of raw material occupies 100 slot spaces of the storage quota. Please note that raw materials under construction do NOT count towards the storage quota.

Hovering over an icon in this category will show:

  • Name (type) of the raw material
  • Quantity
  • Description of what can be produced with this raw material

The number below the icon shows the quantity of the item.

Vehicle blueprints

All vehicle blueprints are stored here. They do not towards the storage quota.

Collectables

The Collectables category shows the amount of Bazooka parts and Bazookas you have.

  • You can create a bazooka if you have enough parts (one of each) by clicking Assemble all button.

Note: You can only build ALL bazookas, you cannot choose to build only one if you can assemble more than one (e.g. If you can assemble 14 bazookas, you will assemble all 14).

Rocket

Main article: Rocket factory

The Rocket category shows the requirements that you need to produce a rocket or a damage booster.

  • If you have enough weapons (Q1-Q6) you can create a Rocket by clicking Build Rocket button.
  • If you have enough weapons (Q1-Q6) you can create a Ground damage booster by clicking Build Damage Booster button.

Notes:

  • After clicking the build button, the corresponding amount of weapons will be deducted from your storage
  • The Damage Booster can only be built in the Rocket factory of Q4 or Q5 level
  • There are limits on how many rockets you can build daily.

Expanding your storage

The Storage can be expanded at any time in three ways:

Selling products from your storage

Storage sell.png

You can sell your products/raw materials from your storage. To do that you need to fill out the following information:

  • Product and its quality (use the drop-down menu to select it)
  • Quantity
  • Price / unit (the final price with taxes)
  • The country you want to sell your products to

The current offers you have will be shown underneath the new offer row. If you want to update the offer without removing it, simply add the same item with the new price and automatically the quantity will be added and the new price will be applied. You can also completely remove your offer by pressing the red X button.

  • Notes:
    1. You can only sell products or raw materials
    2. You can sell products on the markets you have license(s) for
    3. You can't sell products that have been partially used!
    4. You can't sell products to countries that are at direct war with your citizenship country!
    5. You can't sell products to countries that have an embargo with your citizenship country!
    6. In order to sell on the marketplace citizens must have an Adult Title.

Other uses

Many times the game defaults to use or behaviour that is not wanted or expected by the player and the player can change it by putting items up for sale. Examples:

  • The food consumed is always of the highest quality available in the storage. If the citizen wants to use a lower quality of food he can put it up for sale the higher quality of food for a very high price and thus the food consumed will be the one the player didn't put up for sale.


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