Weapon

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Revision as of 06:50, 10 June 2012 by Code-Y (Talk | contribs) (Special Weapon's)

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Products and Raw materials:

Icon - Food Q3.png Icon - Weapon Q6.png Icon - Aircraft Listing.png Icon - Moving ticket Q3.png Icon - House Q1.png Icon - Food Raw Materials.png Icon - Weapon Raw Materials.png Icon - Aircraft Weapon Raw Materials.png Icon - House Raw Materials.png


Weapons are used by citizens in the battles. Weapons can more than double the amount of damage made in battles.

Producing weapons

Weapon Qualities

File:Icon Weapon Q4.png
A Q4 attack helicopter

The effectiveness of weapons in combat depend on their quality. The higher quality weapons will most often perform much better than lower quality ones.

A weapon's quality level determines two characteristics: durability and firepower:

  • Q1: 1 Durability, 20 Firepower
  • Q2: 2 Durability, 40 Firepower
  • Q3: 3 Durability, 60 Firepower
  • Q4: 4 Durability, 80 Firepower
  • Q5: 5 Durability, 100 Firepower
  • Q6: 6 Durability, 120 Firepower



A weapon's durability determines how many times it may be reused before having to be disposed of. For example, a Q1 handgun can only be used once, while a single Q6 super-tank can be used to attack six times. On the other hand, a weapon's firepower determines how much damage it can inflict. On the battlefield this translates into how quickly an opponent can be taken down, and how much influence is added to one's side.

Special Weapon's

Main article: Bazooka
  • Bazooka: 3 Durability, Defeat the enemy with 1 hit, and take 10,000 damage per hit

Nukes 50px

  • Nukes are 1 hit weapons that can be used in battle to deal 5,000,000instant damage!
  • They are obtained after winning a Campaign Hero medal

Rockets 50px

  • Nukes are 1 hit weapons that can be used in battle to deal 1,000,000 instant damage!
  • They are obtained after winning a Battle hero medal

See also