Wapen

From eRepublik Official Wiki
< Weapon
Revision as of 09:58, 20 December 2011 by Linzx (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


edit

Babelfish.jpg This page's translation is incomplete!

This page is incomplete. An editor began to translate the page from English but didn't finish.
You can help by completing the translation. For more information, see Help:Translating Pages.
Languages: 
EnglishIcon-English.png
ShqipIcon-Albania.png
БългарскиIcon-Bulgaria.png
中文(繁體)Icon-Republic of China (Taiwan).png
HrvatskiIcon-Croatia.png
فارسیIcon-Iran.png
FrançaisIcon-France.png
ქართულიIcon-Georgia.png
DeutschIcon-Germany.png
ΕλληνικάIcon-Greece.png
Bahasa IndonesiaIcon-Indonesia.png
עבריתIcon-Israel.png
ItalianoIcon-Italy.png
한글Icon-South Korea.png
LietuviųIcon-Lithuania.png
МакедонскиIcon-North Macedonia.png
NederlandsIcon-Netherlands.png
NorskIcon-Norway.png
PolskiIcon-Poland.png
PortuguêsIcon-Portugal.png
Portugues BrasileiroIcon-Brazil.png
RomânăIcon-Romania.png
РусскийIcon-Russia.png
СрпскиIcon-Serbia.png
EspañolIcon-Spain.png
TürkçeIcon-Turkey.png
УкраїнськаIcon-Ukraine.png


Wapens worden door burgers gebruikt tijdens veldslagen. Wapens kunnen de hoeveelheid schade toegebracht top het slagveld verdubbelen.

Producing weapons

Weapon Qualities

To define how good a weapon is the v1 quality system has been reinstalled as follows: Q1 - the Lowest quality, Q6 - the Best quality

According to this system, weapons will have the following attributes:

  • Q1: 1 Durability, 20 Firepower
  • Q2: 2 Durability, 40 Firepower
  • Q3: 3 Durability, 60 Firepower
  • Q4: 4 Durability, 80 Firepower
  • Q5: 5 Durability, 100 Firepower
  • Q5: 5 Durability, 120 Firepower

Legend: Firepower - damage effect; Durability - how many hits the weapon lasts before crumbling to dust

See also

Template:ProductsNavigation