This page has been saved as memories from the Beta version.
This page collects the various formulas used throughout the game.
Productivity = [ (skill) - (quality level) + 1 ] * [ 1+ (wellness)/50 ] * [ (expected daily presence %) / 50 + 1 - 0.316 ] * [ 0.91 + (company employees no.)/200 ]
NOTE: The company employees no. bonus used to be: [0.91 + (company employees no.)/100] but this was changed to the current formula at the end of June.
Damage = (Strength * Wellness * Rank * Weapon * Bonus) * x
- Strength: the player's strength level
- Wellness: [100 + (wellness – 75)]%
- Rank: (100 + 10 * rank level)%
- Weapon: (100 + 10 * quality of the weapon)% , no weapon = -50%
- x: A random value
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