Ghost booster

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Тhe Ghost Booster was introduced to the game on Day 3,046. You will receive one Ghost Booster per day after completing the daily tasks. You will not receive a ghost booster for completing daily order.

Introduction of The Ghost Booster (Image taken from the Latest Updates article: The Ghost Booster)

When activated, the Ghost Booster gives you 30% of the biggest damage/hit of the Citizen who fights in the same Battle, Round, side and Division as you.

a) If in Round 1 of a Battle there fight 10 Citizens and the Citizen with the biggest damage/hit is Citizen A who makes 1,000 damage/hit, when you activate the Ghost Booster you will make 300 damage/hit + the regular damage/hit you have.

b) Citizen A hits 18,000 damage/hit with Q6 Weapons and 100% booster. Citizen B hits 2,000 per hit. Max hit = 9,000 (100% Booster not taken into account). With the Ghost Booster active, Citizen A will hit for 18,000 + 2,700 = 20,700, and Citizen B will hit for 2,000 + 2,700 = 4,700.


Each Ghost Booster lasts for 1 minute.


The Ghost Boosters can be stored and have no expiry date.


  • You will not be able to activate the Ghost Booster in a battle on your Citizenship Country’s side.
  • You may activate the Ghost Booster only if you are located in one of the countries involved (you cannot activate via Mutual protection pact)
  • Damage Boosters and Bazooka Boosters do not influence the max hit in a round, nor do they increase the Ghost Booster’s damage bonus
  • Big/Small Bombs and rockets will not count for the bonus
If the conditions aren't met, the booster will be unavailable to use

You get to see the extra damage in the left corner on the Battlefield

Back.gif Back to Storage page

Back.gif Back to Weapon page

Back.gif Back to Booster page