Mutual protection pact

From eRepublik Official Wiki
(Redirected from Mutual Protection Pact)
Jump to: navigation, search
中文(繁體)Icon-Republic of China (Taiwan).png
Bahasa IndonesiaIcon-Indonesia.png
Portugues BrasileiroIcon-Brazil.png


A Mutual Protection Pact (MPP), formerly known as an "alliance", is an offensive and defensive agreement between two countries. If one country in the pact attacks another non-pact country, or is attacked by another non-pact country, the other pact country automatically becomes an ally in the war. If a country is an ally in the war, its citizens can fight for their ally from their homeland. This agreement is favourable because you can count on your partners to come to your defence if you are attacked. On the other hand, you will be forced to fight against any attacker of the countries linked to this agreement - even if that attacker is a partner of your country in another Alliance.

How Mutual Protection Pacts are Made

Accessible from Main menu - Community - Country administration

Note: Signing a MPP will cost 10,000 local currency from both country treasuries. It expires in 30 days.

Mutual Protection Pacts be proposed as laws by the president of any given country. When a President proposes a MPP to Congress, 10,000 country currency is removed from the treasuries of each country. The Congress Members have to vote for or against the law in the two countries. If accepted by both Congresses, it is valid starting on the day it was marked as accepted for 30 days. If not accepted by at least one of the two Congresses, the money will return to the both country treasuries. Voting in both congresses is simultaneous.

Example: Hungary wants to sign a mutual protection pact with Serbia. In this case 10,000 HUF is used from Hungarian treasury and 10,000 RSD from Serbian treasury.

Note: You cannot propose a Mutual Protection Pact to a country which doesn't own any Regions at that time. However, a Country which does not own any Regions can propose Mutual Protection Pacts to other Countries.

MPPs can be proposed and voted for at any point before they expire.

After 30 days the MPP is disabled automatically. Before being disabled, the president can propose another Mutual Protection Pact with the same country and, if approved by Congress, the end date is extended by another 30 days.

Friend of a Friend Cancellation

Although MPPs have given expiration times, they are automatically cancelled if a country attacks a country that shares a common MPP with it (known as the friend of a friend cancellation)

Example: If Sweden and Germany both have a MPP with Poland, and Sweden attacks Germany, the MPP between Sweden and Poland is cancelled.

When the alliances are checked for common countries?

MPP cancellation is checked:

  • at the beginning of the war (either through "Declare War" law or "Natural Enemy" law);
  • at the beginning of each campaign (either through automatic attack or when the president clicks on the button).

You can sign MPPs any time you wish - before or during a war AND before or during a campaign. Their cancellation kicks in only when an event occurs (War or NE declaration, Start of campaign, etc.).

Triggering Mutual Protection Pacts

In any war, both the country that is being attacked and the country that declared the war may have allies through Mutual Protection Pacts.

  • MPPs are triggered on both sides when a country attacks any region of another country.
  • Once triggered, they are by default active only as long as there is an active MPP between the countries or the war is closed.
  • Triggered MPPs will support all future offensive actions in any region.

See Also

External Links

Back.gif Back to President page

Back.gif Back to Country administration page

Back.gif Back to Military page


Military tutorialDeclare warWarBattlefieldAircraft battleResistance warDeterminationEmpireDefence shieldWar listList of military conflicts