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(Erepublik Defence & Economy Network) is a military alliance consisting of twelve (12) countries and popularly accepted as the successor to ATLANTIS due to its high concentration of former ATLANTIS members and its inherited anti-PEACE sentiments.
is a military alliance created on the 4th of December 2009. It was originally founded by fifteen countries, all of which were former PEACE GC
members. PHOENIX was thrust into WWIV
almost immediately after its creation.
are needed in regions
in order to heal soldiers after they fight
After you fight for the first time in a day, the Battlefield will display the "Hospital" button, which will direct you to the region page.
Hospitals can only be purchased with the proposal of the president of the country and with Congressional approval. (More...)
Blink-az was an Indonesian citizen, he was an infamous tank. He was regarded as one of the strongest tanks in the history of the new world. He was the first Indonesian to reach the rank of Field Marshal. He is now dead as he was permanently banned by the administrators of the game (More...)
Trivia, probably the most unwelcome feature of eRepublik, is no longer a part of the fighting protocol.
Made by Bong.
Did you know?
- ...that you can use the hospital only once a day?
- So remember not to fight after using the hospital. Only fight (Hospital Quality/10) times if you want to get your wellness high again.
The American-Canadian War was the first major war in eRepublik, also known for being the first instance where foreign militaries played larger roles than the domestic forces.
, then president
of the United States
, decided to take advantage of the Canadian
's sparse activity by declaring war on Canada
. The resulting conflict was split into four parts; the initial conflict where the Americans
secured three regions, the forced ceasefire caused by developer intervention, the latter half of the conflict where the Canadians
and allies reclaimed the captured regions, and the signing of the peace treaty that ended the war. (More...)
S = B × 2
- S: the trainee's strength gain
- B: the trainee's bonus received from training, where s is their strength:
- If 0 ≤ s < 1, then B = 0.50
- If 1 ≤ s < 2, then B = 0.25
- If 2 ≤ s < 3, then B = 0.10
- If 3 ≤ s < 4, then B = 0.05
- If s ≥ 4, then B = 0.02
F = Q × R × S × W × 2
- F: the soldier's force
- Q: the quality of the soldier's weapon:
- If the soldier has a weapon, then Q = 1 + (Quality ÷ 5)
- If the soldier has no weapon, then Q = 1⁄2
- R: the soldier's rank (1 + (Rank ÷ 5))
- S: the soldier's strength
- W: the soldier's wellness factor (W = 1 + [Wellness - 25] ÷ 100) )
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