Productivity/Español

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La cantidad de productos que generas cuando trabajas depende del tipo de compañía y de los bonus de Raw materials que tenga tu país.

Productos que generas al trabajar

Productos producidos en diferentes tipos de compañías con diferentes bonus de Raw
Tipo de compañía 0% bonus 20% bonus 40% bonus 60% bonus 80% bonus 100% bonus
Comida 100 120 140 160 180 200
Armas 10 12 14 16 18 20
Grain, Iron and Sand 35 42 49 56 63 70
Fruits, Oil and Clay 70 84 98 112 126 140
Fish, Aluminum and Wood 125 150 175 200 225 250
Cattle, Saltpeter and Limestone 175 210 245 280 315 350
Deer, Rubber and Granite 250 300 350 400 450 500
Houses
Production per employee
Raw per house Work per house Bonus 0% Bonus 20% Bonus 40% Bonus 60% Bonus 80% Bonus 100%
1 Q1 1000 5 20% 24% 28% 32% 36% 40%
1 Q2 2000 10 10% 12% 14% 16% 18% 20%
1 Q3 4000 20 5% 6% 7% 8% 9% 10%
1 Q4 8000 40 2.5% 3% 3.5% 4% 4.5% 5%
1 Q5 12000 60 1.666% 1.992% 2.324% 2.656% 2.988% 3.333%
Days needed per house
Hireable employees Bonus 0% Bonus 20% Bonus 40% Bonus 60% Bonus 80% Bonus 100%
1 Q1 1 5 4.16 3.57 3.13 2.77 2.5
1 Q2 2
1 Q3 3 6.6 5.55 4.76 4.16 3.7 3.33
1 Q4 5 8 6.666 5.714 5 4.444 4
1 Q5 10 6 5.02 4.3 3.76 3.34 3
  • Las Armas requieren Raw material de armas
  • La Comida requiere Raw material de comida
  • Working in Sand, Clay, Wood, Limestone and Granite company will produce House raw materials.
  • Ejemplo: Trabajas en una compañía de armas Q4 y el bonus de recursos es 60%. Necesitas 640 unidades de Raw material de armas para crear las 16 armas


Utilización de Raw material

Main article: Raw materials

See also