Productivity/Español
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La cantidad de productos que generas cuando trabajas depende del tipo de compañía y de los bonus de Raw materials que tenga tu país.
Productos que generas al trabajar
Productos producidos en diferentes tipos de compañías con diferentes bonus de Raw. Production per one worker. | ||||||
---|---|---|---|---|---|---|
Tipo de compañía | 0% bonus | 20% bonus | 40% bonus | 60% bonus | 80% bonus | 100% bonus |
Comida | 100 | 120 | 140 | 160 | 180 | 200 |
Armas | 10 | 12 | 14 | 16 | 18 | 20 |
Aircraft | 5 | 6 | 7 | 8 | 9 | 10 |
Grain, Iron, Sand, Magnesium | 0.35 | 0.42 | 0.49 | 0.56 | 0.63 | 0.70 |
Fruits, Oil, Clay, Titanium | 0.70 | 0.84 | 0.98 | 1.12 | 1.26 | 1.40 |
Fish, Aluminum, Wood, Wolfram | 1.25 | 1.50 | 1.75 | 2.00 | 2.25 | 2.50 |
Cattle, Saltpeter, Limestone, Cobalt | 1.75 | 2.10 | 2.45 | 2.80 | 3.15 | 3.50 |
Deer, Rubber, Granite, Neodymium | 2.50 | 3.00 | 3.50 | 4.00 | 4.50 | 5.00 |
Q | Raw per house | Work per house | Production per employee | |||||
---|---|---|---|---|---|---|---|---|
Bonus 0% | Bonus 20% | Bonus 40% | Bonus 60% | Bonus 80% | Bonus 100% | |||
1 Q1 | 10 | 5 | 20% | 24% | 28% | 32% | 36% | 40% |
1 Q2 | 20 | 10 | 10% | 12% | 14% | 16% | 18% | 20% |
1 Q3 | 40 | 20 | 5% | 6% | 7% | 8% | 9% | 10% |
1 Q4 | 80 | 40 | 2.5% | 3% | 3.5% | 4% | 4.5% | 5% |
1 Q5 | 120 | 60 | 1.666% | 1.992% | 2.324% | 2.656% | 2.988% | 3.333% |
Q | Hireable employees | Days needed per house | ||||||
Bonus 0% | Bonus 20% | Bonus 40% | Bonus 60% | Bonus 80% | Bonus 100% | |||
1 Q1 | 1 | 5 | 4.16 | 3.57 | 3.13 | 2.77 | 2.5 | |
1 Q2 | 2 | |||||||
1 Q3 | 3 | 6.6 | 5.55 | 4.76 | 4.16 | 3.7 | 3.33 | |
1 Q4 | 5 | 8 | 6.666 | 5.714 | 5 | 4.444 | 4 | |
1 Q5 | 10 | 6 | 5.02 | 4.3 | 3.76 | 3.34 | 3 |
- Working in Grain, Fruits, Fish, Cattle or Deer company will produce Raw material de comida;
- Working in Iron, Oil, Aluminum, Saltpeter or Rubber company will produce Raw material de armas;
- Working in Sand, Clay, Wood, Limestone and Granite company will produce House raw materials;
- Working in Neodymium, Cobalt, Wolfram, Titanium and Magnesium company will produce Aircraft raw materials;
- You will produce the same amount of products in different quality food, weapon or aircraft companies. Only the usage of raw materials differs for each factory quality. More information: Raw material usage;
- Ejemplo: Trabajas en una compañía de armas Q4 y el bonus de recursos es 60%. Necesitas 640 unidades de Raw material de armas para crear las 16 armas