User:Csng1017/ Sandbox

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联盟前身亦称为一“相互保护公约(MPP)",是两国之间的防卫性协议。如果在该协定国受到攻击时,其他的国家会自动成为该国在战争中的盟友。一旦成为协定国的盟友,其公民可以以协约国的身分直接于本土参与战事。这项协议对联盟成员本身是有利的,因为一旦其中一国受到攻击,其他的联盟成员可以介入进行防御。换句话说,你亦将被迫与攻击联盟的国家发动战争,纵使攻击者是贵国的另一联盟伙伴。

简单来说,当一个国家对联盟成员发动侵略性战争,那么该国可以联同所有的同盟国对侵略国(及其领土)进行反击。

如何缔结联盟

可以藉由 Main menu - My places - Country administration 来缔结联盟

注:签署联盟的双方将各自于国库支付100金的费用。联盟的有效期为30天。

联盟的建议可由任何国家的总统以公布议案的形式提出。当一位总统向国会提出了联盟的议案,100金将实时由双方国家的国库扣除。双方国会议员必须对议案表决支持或反对。如果双方国会代表都表示接受,联盟将实时生效,有效期为签约后的30天。如果其中一方的国会否决,议案将不获通过,而100金将退回双方的国库。

国家可于联盟届满前的任何时候提出和表决新的联盟议案。

联盟签定后的30天将自动解除,总统可以于联盟届满之前公布与同一国提出另一个议案,如果得到国会的批准,联盟限期将延迟30天。

联盟抵触 Friend of a Friend Cancellation

Although Alliances have given expiration times, they are automatically canceled if a country attacks a country that shares a common Alliance with it (known as the friend of a friend cancellation)

Example: If Sweden and Germany both have an Alliance with Poland, and Sweden decides to attack Germany, the Alliance between Sweden and Poland will be canceled.

Note: Triggered Alliances (see below) are not cancelled if the countries attack each other.

触发联盟

In any war, both the country that is being attacked and the country that declared the war may have allies through Alliances.

在任何战争中,无论是被攻击的国家,或是宣战的国家,都可能拥有同一阵线的联盟国。

Alliances are based on certain "attacker" and "defender" definitions.

联盟是基于“攻击方”和“防守方”来定义的。

Attacker - the country that has launched a military assault against a certain region, not necessarily the one that has declared war.

攻击方 - 即针对某一地区作军事攻击的国家,而該國並不一定已向對方宣战。

Defender - the current owner of the region being under attack.

防守方 - 目前擁有受到攻击地区的國家。

Things to remember about Alliances:

'联盟的要点

In wars, Alliances are not active until they are triggered.
在战争中,联盟不会启动,直到它们被触发。 (废话)
Alliances are triggered when a country is defending an original region, IE- a region where a resistance war is impossible to start.
一个国家保护原本属于该国的地区时,联盟才会被启动。一地区的起义战争是不可能启动联盟。(但中国拥有的吉林被攻击时,就会启动联盟;但当俄国拥有吉林时,吉林被攻击,那么联盟就不会启动)
Once triggered, they are by default active only as long as there is an active Alliance between the countries. Peace proposals will cancel wars started by alliances, but these wars will be started again if the alliance is triggered.
一旦触发了联盟,只要有国家之间的联盟协议未到期完结,联盟就会继续生效。和平条约将取消由联盟其他国家所开始的战争,但如果该联盟有地区受到攻击,这些战争将重新开始。

Example: Country A has an alliance with country B. Country C attacks an original region of country A, and country B will become an ally of country A in the war against country C. If country B and country C sign a peace treaty, country B will no longer be an ally of country A in that war. However if country C attacks an original region of country A, country B will again become an ally of country A. This rule also applies for wars started by chain reactions (see below).

例如:A国与B国是联盟。 C国联盟攻击A国家的原地区,B国将成为该国的战争中A国的盟友,共同对抗C国。如果B国与C国签署和平条约,国家B将不再是A国在那场战争的盟友。然而,如果C国再次攻击A国的原地区,B国将再次成为A国的盟友。这一规则也对应于又连锁反应产生的战争(见下文)。

Triggered Alliances will support all future offensive actions in any region.
触发联盟将支持所有的任何地区未来的攻击行动

连锁反应Chain Reaction

Based on the above “attacker” and “defender” definitions, if a country borders the attacker of an ally, a war will be opened between the attacker and the bordering country.