Difference between revisions of "History/28 August 2012"
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+ | ==Game changes== | ||
* Health renamed to [[Energy]] | * Health renamed to [[Energy]] | ||
− | ** Your maximum recoverable Energy will be instantly available . Example: If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 [[Energy]]. | + | ** Your maximum recoverable Energy will be instantly available. Example: ''If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 [[Energy]]''. |
** The rule for recovering [[Energy]] is slightly changed: instead of being able to recover 100 [[Energy]] per hour, you will be able to recover 10 Energy every 6 minutes. | ** The rule for recovering [[Energy]] is slightly changed: instead of being able to recover 100 [[Energy]] per hour, you will be able to recover 10 Energy every 6 minutes. | ||
** Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 [[Energy]] at one time . This means that if you start a gaming session at full [[Energy]] you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable [[Energy]] | ** Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 [[Energy]] at one time . This means that if you start a gaming session at full [[Energy]] you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable [[Energy]] | ||
− | * Town centre renamed to [[Residence]] | + | * Town centre renamed to [[Rising:Residence|Residence]] |
− | ** Citizens will be able to upgrade your | + | ** Citizens will be able to upgrade your Residence by clicking the button conveniently placed next to the [[Energy]] indicator |
− | [[Category:History]] | + | {{History}} |
+ | [[Category:History|2012 0829]] |
Revision as of 15:19, 19 May 2017
Game changes
- Health renamed to Energy
- Your maximum recoverable Energy will be instantly available. Example: If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 Energy.
- The rule for recovering Energy is slightly changed: instead of being able to recover 100 Energy per hour, you will be able to recover 10 Energy every 6 minutes.
- Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 Energy at one time . This means that if you start a gaming session at full Energy you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable Energy
- Town centre renamed to Residence
- Citizens will be able to upgrade your Residence by clicking the button conveniently placed next to the Energy indicator
Preceded by | History of the New World | Succeeded by |
27 August 2012 Day 1742 |
28 August 2012 Day 1743 |
29 August 2012 Day 1744 |