Difference between revisions of "History/28 August 2012"

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==Game changes==
 
* Health renamed to [[Energy]]
 
* Health renamed to [[Energy]]
** Your maximum recoverable Energy will be instantly available . Example: If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 [[Energy]].
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** Your maximum recoverable Energy will be instantly available. Example: ''If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 [[Energy]]''.
 
** The rule for recovering [[Energy]] is slightly changed: instead of being able to recover 100 [[Energy]] per hour, you will be able to recover 10 Energy every 6 minutes.
 
** The rule for recovering [[Energy]] is slightly changed: instead of being able to recover 100 [[Energy]] per hour, you will be able to recover 10 Energy every 6 minutes.
 
** Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 [[Energy]] at one time . This means that if you start a gaming session at full [[Energy]] you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable [[Energy]]
 
** Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 [[Energy]] at one time . This means that if you start a gaming session at full [[Energy]] you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable [[Energy]]
* Town centre renamed to [[Residence]]
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* Town centre renamed to [[Rising:Residence|Residence]]
** Citizens will be able to upgrade your [[Residence]] by clicking the button conveniently placed next to the [[Energy]] indicator
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** Citizens will be able to upgrade your Residence by clicking the button conveniently placed next to the [[Energy]] indicator
[[Category:History]]
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{{History}}
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[[Category:History|2012 0829]]

Revision as of 15:19, 19 May 2017

Game changes

  • Health renamed to Energy
    • Your maximum recoverable Energy will be instantly available. Example: If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 Energy.
    • The rule for recovering Energy is slightly changed: instead of being able to recover 100 Energy per hour, you will be able to recover 10 Energy every 6 minutes.
    • Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 Energy at one time . This means that if you start a gaming session at full Energy you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable Energy
  • Town centre renamed to Residence
    • Citizens will be able to upgrade your Residence by clicking the button conveniently placed next to the Energy indicator


Preceded by History of the New World Succeeded by
27 August 2012
Day 1742
28 August 2012
Day 1743
29 August 2012
Day 1744