Difference between revisions of "Commander (MU)"
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{{LangMenu}} [[Category:Military]] | {{LangMenu}} [[Category:Military]] | ||
− | ''' | + | '''Commanders''' are leaders of the entire '''[[Military unit|Military Units]]''' and unlike the '''[[Captain (MU)|Captains]]''' can not be changed, unless the '''Commander''' himself/herself decides to appoint another soldier as a '''Commander'''. |
− | + | Every soldier that has reached the rank of {{Rank|Commander}} can create a new MU or become appointed to a previously existing one. Another condition to become a '''Commander''' of an existing MU is to be a member more than 2 days. | |
− | ''' | + | '''Commanders''' have the ability to |
− | * | + | * adjust the '''Recruit's orders''' (in order to establish the threshold for entry into the MU) |
− | * | + | * determine the '''Battle priorities''' (to make sure the game sets prioritized battles as DO when a previous battle finishes) |
− | * | + | * set the '''Daily Order''' for the entire MU |
− | * | + | * remove members from the MU who've been in the MU for longer than 2 days. |
+ | * If there's [[second commanders(MU)|second commanders]] in the military unit, the highest ranked second commander takes his/her place; | ||
+ | * If there's no [[second commanders(MU)|second commanders]] in the military unit: | ||
+ | ** if there's a member with a rank of {{Rank|Commander}} or higher who have been in the unit for more than 2 days, he/she will become the new commander | ||
+ | ** if there's no members with a rank of {{Rank|Commander}} or higher who have been in the unit for more than 2 days, the unit will not have a commander until someone fulfills the requirements | ||
+ | * if the commander is the last member of the military unit, the unit will be erased for good | ||
− | + | '''Note''': If the commander hasn't logged to eRepublik in 7 days, the commander '''will be removed''' and the above procedure will take place | |
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− | + | ==Related== | |
+ | * [[Military unit]] | ||
+ | |||
+ | |||
+ | [[Category:Playing the Game]] | ||
+ | |||
+ | --[[User:Carpet15|Carpet15]] 04:30, 27 February 2013 (PST) |
Revision as of 09:09, 24 March 2013
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Commanders are leaders of the entire Military Units and unlike the Captains can not be changed, unless the Commander himself/herself decides to appoint another soldier as a Commander.
Every soldier that has reached the rank of Commander can create a new MU or become appointed to a previously existing one. Another condition to become a Commander of an existing MU is to be a member more than 2 days.
Commanders have the ability to
- adjust the Recruit's orders (in order to establish the threshold for entry into the MU)
- determine the Battle priorities (to make sure the game sets prioritized battles as DO when a previous battle finishes)
- set the Daily Order for the entire MU
- remove members from the MU who've been in the MU for longer than 2 days.
- If there's second commanders in the military unit, the highest ranked second commander takes his/her place;
- If there's no second commanders in the military unit:
- if there's a member with a rank of Commander or higher who have been in the unit for more than 2 days, he/she will become the new commander
- if there's no members with a rank of Commander or higher who have been in the unit for more than 2 days, the unit will not have a commander until someone fulfills the requirements
- if the commander is the last member of the military unit, the unit will be erased for good
Note: If the commander hasn't logged to eRepublik in 7 days, the commander will be removed and the above procedure will take place
Related
--Carpet15 04:30, 27 February 2013 (PST)