Difference between revisions of "Ground battle"

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Every [[citizen]], when registers to the game, belongs to a Division in which together with other citizens can [[fight]] in '''Division battles'''.
  
==Division Battles==
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This feature started on Day 1,665 ({{Day|1665|from=erep}}) following updates in the Military Module.
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==Divisions==
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{{Main|Division}}
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There are 5 divisions:
  
Starting Day 1,665 every citizen will belong to a division, according to the changes we have made in the military module.
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
!Division
 
!Division
!Level
+
!Type
!Experience points needed
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![[EP|Experience Levels]]
 
|-
 
|-
|1. National Guard
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|{{Division|1}}
|1 - 24
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|National Guard
|0
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|{{Level|1}} - {{Level|34}}
 
|-
 
|-
|2. Soldiers
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|{{Division|2}}
|25 - 29
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|Soldiers
|5.000
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|{{Level|35}} - {{Level|49}}
 
|-
 
|-
|3. Special Forces
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|{{Division|3}}
|30 - 36
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|Special Forces
|25.000
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|{{Level|50}} - {{Level|69}}
 
|-
 
|-
|4. Tanks
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|{{Division|4}}
|37+   
+
|Tanks
|60.000
+
|{{Level|70+}}    
 +
|-
 +
|{{Division|Airforce}}
 +
|Airforce*
 +
|{{Level|0}} 
 
|}
 
|}
This means that a battle is also divided into the 4 divisions mentioned above. For example if a citizen of level 26 enters a campaign to fight, he will only fight in the 2nd division.
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<nowiki>*</nowiki> Airforce division is a special division that fights in every fourth battle on the [[battlefield]].
  
 
==Winning a battle==
 
==Winning a battle==
 
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[[File:New_Military_Bttle_won.png|right|thumb|400px|Message displayed after a division has won a mini-battle]]
  
When a country reaches 1800 domination points the battle is won. This concept will be applied for every division. In addition, we’ve made the divisions more relevant by adding them points, as follows:
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A division battle is won by the first country to reach 1800 domination points in 120 minutes. Each division has to do this for the round to end. In addition, winning a division battle adds points towards winning the campaign:
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
Line 37: Line 44:
 
!Campaign Points
 
!Campaign Points
 
|-
 
|-
|1. National Guard
+
|{{Division|1}}
 
|1
 
|1
 
|-
 
|-
|2. Soldier
+
|{{Division|2}}
 
|2
 
|2
 
|-
 
|-
|3. Special Forces
+
|{{Division|3}}
 
|3
 
|3
 
|-
 
|-
|4. Tanks
+
|{{Division|4}}
 
|5
 
|5
 +
|-
 +
|{{Division|Airforce}}
 +
|22
 
|}
 
|}
 +
'''Note''': If there is an [[epic battle]], the winner gets double points for each epic division. Airforce division does NOT subject to this rule.
  
If a division reaches 1800 domination points in 90 minutes, the next battle starts only after all the 3 others have reached 1800 points as well, hence all 4 division battles will be starting in the same time.
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A ground division round ends when all four ground division battles end. If a division battle reaches 1,800 domination points before 90 minutes and other battles are still running, that division stops and a message appears informing of waiting for the other divisions to finish. Once the other division battles finish, an intermission of 5 minutes occurs before the next round starts. Hence '''all four ground division battles always start at the same time'''.
  
 
==Winning a campaign==
 
==Winning a campaign==
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[[File:New_Military_CmpgnDet.png|right|thumb|400px|New look of the campaign details tab]]
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Every division battle won adds points to the total points for the campaign, even if the round isn't completed yet, but the campaign won't finish before the round is completed.
  
After every battle won by a division, the points will be added to the total points of the campaign.
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;Example: ''After the 1st battle round, Country A wins divisions {{Division|1}} (1pt) and {{Division|3}} (3pts), Country B wins divisions {{Division|2}} (2pts) and {{Division|4}} (5pts). The Campaign total score is thus: Country A = 4 total points and Country B = 7 total points.''
  
 
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:''After the 2nd battle round, Country A wins divisions {{Division|3}} (3pts) and {{Division|4}} (5pts), Country B wins division {{Division|1}} (1pt) and {{Division|2}} (2pts). The Campaign total score is thus: Country A = 4 + 8 = {{SkillLevel|12}} total points and Country B = 7 + 3 = {{SkillLevel|10}} total points.''
  
''Eg.:    After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.
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'''Winning a campaign requires at least 94 total points'''.
  
After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.
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==Medals==
 
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{{Main|Battle hero|Campaign hero|Sky hero}}
A campaign can last up to 15 battles. For a country to win a campaign, it needs to collect at least 83 points. (This is the majority of points that can be won in 15 battles, in all 4 divisions).
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At the end of every ground battle round, the [[Battle hero]] medal is awarded to the citizens that inflicted the highest damage on each side in each of the four ground division battles. They will receive as follows:
 
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The campaign ends when one of the countries reaches 83 points, even if less than 15 battles took place in that campaign.''
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+
 
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==Battle and Campaign Hero Medal==
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At the end of every battle, the Battle Hero Medal is awarded to the citizens that inflicted the highest damage on each side in all four divisions. They will receive an amount of gold as following:
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
!Division
 
!Division
!Gold for Battle Hero
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!Gold for Battle Hero medal
 
|-
 
|-
|1. National Guard
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|{{Division|1}}
|2
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|2 [[File:Icon-gold.gif]]
 
|-
 
|-
|2. Soldier
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|{{Division|2}}
|3
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|3 [[File:Icon-gold.gif]]
 
|-
 
|-
|3. Special Forces
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|{{Division|3}}
|4
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|4 [[File:Icon-gold.gif]]
 +
|-
 +
|{{Division|4}}
 +
|5 [[File:Icon-gold.gif]]
 
|-
 
|-
|4. Tanks
 
|5
 
 
|}
 
|}
 +
'''Note''': ''If it is an [[epic battle]], Battle hero medal reward is doubled.''
  
There will be only one Campaign Hero for each of the two countries participating in the campaign, awarded as usual to the citizen that dealt the most damage in the entire campaign.
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At the end of every air battle round, the [[Sky hero]] medal is awarded to the citizens that inflicted the highest damage on each side. Each of them will receive {{Gold|30}}.
 +
 
 +
'''Note''': ''If it is an [[epic battle]], Sky hero medal reward is NOT doubled.''
 +
 
 +
 
 +
There is only one [[Campaign hero]] for each side in the campaign. It is awarded to the citizen who deals the most damage in the campaign regardless of their division.
  
 
==Fight to defeat an enemy==  
 
==Fight to defeat an enemy==  
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{{Main|Fight}}
 +
Clicking the [[Fight]] button once, will automatically deal enough hits in order to defeat the opponent. The [[energy]] consumed will depend on amount of hits dealt for the kill (1 hit = 10 energy) and if you are equipped with a weapon, its durability will decrease accordingly (1 hit = 1 durability). When the kill is complete you will be given the corresponding rank points and experience points.<br>In the past one click of the button counted as one hit, so you had to press it several times in order to defeat someone.
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;Example: ''You click the fight button to kill an enemy that would previously take you 3 hits to kill. You normally deal 200 damage when you fight with your Q2 machine gun. With one click, you now kill the enemy immediately with 600 damage and using 30 Energy. You also get 3 experience points and 60 rank points.''
 +
 +
If you have less [[energy]] than is needed to kill an enemy, you will do enough hits to go to 0 energy but not make the kill. Energy will not be automatically renewed, you have to click the button to do so. After you restore your energy, you will have the chance to finish off the same enemy for that missed kill.
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==See also==
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*[[Aircraft battle]]
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{{Back|Battlefield}}
  
Furthermore, the fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no health will be consumed.
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{{SoldierActions}}
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[[Category:Military]]

Revision as of 10:40, 2 October 2019

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Every citizen, when registers to the game, belongs to a Division in which together with other citizens can fight in Division battles.

This feature started on Day 1,665 (11 June 2012) following updates in the Military Module.

Divisions

Main article: Division

There are 5 divisions:

Division Type Experience Levels
Icon division 1 blue.png National Guard 1 - 34
Icon division 2 blue.png Soldiers 35 - 49
Icon division 3 blue.png Special Forces 50 - 69
Icon division 4 blue.png Tanks 70+
Icon division Airforce blue.png Airforce* 0

* Airforce division is a special division that fights in every fourth battle on the battlefield.

Winning a battle

Message displayed after a division has won a mini-battle

A division battle is won by the first country to reach 1800 domination points in 120 minutes. Each division has to do this for the round to end. In addition, winning a division battle adds points towards winning the campaign:

Division Campaign Points
Icon division 1 blue.png 1
Icon division 2 blue.png 2
Icon division 3 blue.png 3
Icon division 4 blue.png 5
Icon division Airforce blue.png 22

Note: If there is an epic battle, the winner gets double points for each epic division. Airforce division does NOT subject to this rule.

A ground division round ends when all four ground division battles end. If a division battle reaches 1,800 domination points before 90 minutes and other battles are still running, that division stops and a message appears informing of waiting for the other divisions to finish. Once the other division battles finish, an intermission of 5 minutes occurs before the next round starts. Hence all four ground division battles always start at the same time.

Winning a campaign

New look of the campaign details tab

Every division battle won adds points to the total points for the campaign, even if the round isn't completed yet, but the campaign won't finish before the round is completed.

Example
After the 1st battle round, Country A wins divisions Icon division 1 blue.png (1pt) and Icon division 3 blue.png (3pts), Country B wins divisions Icon division 2 blue.png (2pts) and Icon division 4 blue.png (5pts). The Campaign total score is thus: Country A = 4 total points and Country B = 7 total points.
After the 2nd battle round, Country A wins divisions Icon division 3 blue.png (3pts) and Icon division 4 blue.png (5pts), Country B wins division Icon division 1 blue.png (1pt) and Icon division 2 blue.png (2pts). The Campaign total score is thus: Country A = 4 + 8 = 12 total points and Country B = 7 + 3 = 10 total points.

Winning a campaign requires at least 94 total points.

Medals

Main articles: Battle hero, Campaign hero, and Sky hero

At the end of every ground battle round, the Battle hero medal is awarded to the citizens that inflicted the highest damage on each side in each of the four ground division battles. They will receive as follows:

Division Gold for Battle Hero medal
Icon division 1 blue.png 2 Icon - Gold.gif
Icon division 2 blue.png 3 Icon - Gold.gif
Icon division 3 blue.png 4 Icon - Gold.gif
Icon division 4 blue.png 5 Icon - Gold.gif

Note: If it is an epic battle, Battle hero medal reward is doubled.


At the end of every air battle round, the Sky hero medal is awarded to the citizens that inflicted the highest damage on each side. Each of them will receive Icon - Gold.gif 30 GOLD.

Note: If it is an epic battle, Sky hero medal reward is NOT doubled.


There is only one Campaign hero for each side in the campaign. It is awarded to the citizen who deals the most damage in the campaign regardless of their division.

Fight to defeat an enemy

Main article: Fight

Clicking the Fight button once, will automatically deal enough hits in order to defeat the opponent. The energy consumed will depend on amount of hits dealt for the kill (1 hit = 10 energy) and if you are equipped with a weapon, its durability will decrease accordingly (1 hit = 1 durability). When the kill is complete you will be given the corresponding rank points and experience points.
In the past one click of the button counted as one hit, so you had to press it several times in order to defeat someone.

Example
You click the fight button to kill an enemy that would previously take you 3 hits to kill. You normally deal 200 damage when you fight with your Q2 machine gun. With one click, you now kill the enemy immediately with 600 damage and using 30 Energy. You also get 3 experience points and 60 rank points.

If you have less energy than is needed to kill an enemy, you will do enough hits to go to 0 energy but not make the kill. Energy will not be automatically renewed, you have to click the button to do so. After you restore your energy, you will have the chance to finish off the same enemy for that missed kill.

See also


Back.gif Back to Battlefield page


Soldier related terms

Basic concepts: Military rankAircraft rankStrengthDamageInfluenceWeaponBoosterBattlefieldGround battleAircraft battle
Actions: TrainingFightDeployGuerrilla fights
Achievements: Battle heroCampaign heroFreedom fighterMercenarySky heroSuper soldierTop aviatorTop fighterTrue patriot
Military unit: RegimentDaily orderCombat orders
Visuals: ArmoryVehiclesTank skinsAerial skins
Tips and tricks: Military tutorialMilitary formulas