Difference between revisions of "Food/Nederlands"

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(Beginning translation P1)
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Let op: ''Als je [[energy bar|energie repen]] in je inventaris hebt, zal de '''Buy Food''' knop niet verschijnen - in plaats daarvan zal de '''Energy Bar''' knop verschijnen!''
 
Let op: ''Als je [[energy bar|energie repen]] in je inventaris hebt, zal de '''Buy Food''' knop niet verschijnen - in plaats daarvan zal de '''Energy Bar''' knop verschijnen!''
  
== Types of Food ==
+
== Type Eten ==
 
There are seven varying qualities of food, with higher quality food having a higher star rating.  Each increase in the quality of food increases the potential amount of energy restored by intervals of two. Thus, quality one (represented by one star) food restores two energy while a quality six food restores twelve energy. And while higher quality food may restore higher energy, the best type of food to buy is the one that gives you the most energy for your money. A player is only limited by the amount of energy they can recover in a set amount of time. Therefore, it is better to buy 100 units of Q1 food (200 energy) for $50 than it is to buy 20 units of Q5 food (also 200 energy) for $55, and so on.
 
There are seven varying qualities of food, with higher quality food having a higher star rating.  Each increase in the quality of food increases the potential amount of energy restored by intervals of two. Thus, quality one (represented by one star) food restores two energy while a quality six food restores twelve energy. And while higher quality food may restore higher energy, the best type of food to buy is the one that gives you the most energy for your money. A player is only limited by the amount of energy they can recover in a set amount of time. Therefore, it is better to buy 100 units of Q1 food (200 energy) for $50 than it is to buy 20 units of Q5 food (also 200 energy) for $55, and so on.
  
== How to Consume Food ==
+
== Hoe eten te consumeren ==
 
You can only consume food by clicking the '''Recover Energy''' button, which can be found in the sidebar of any eRepublik page, underneath [[energy]]. After clicking this link, your energy will be restored as close to 100 energy as possible. First your citizen will eat the highest quality food in your storage. If the highest quality food will make your energy rise over 100, instead of the highest quality food the next highest food unit will be eaten. The energy values of the citizen will then increase the amount that is given to the food consumed. The information of energy will be automatically updated on the sidebar itself.
 
You can only consume food by clicking the '''Recover Energy''' button, which can be found in the sidebar of any eRepublik page, underneath [[energy]]. After clicking this link, your energy will be restored as close to 100 energy as possible. First your citizen will eat the highest quality food in your storage. If the highest quality food will make your energy rise over 100, instead of the highest quality food the next highest food unit will be eaten. The energy values of the citizen will then increase the amount that is given to the food consumed. The information of energy will be automatically updated on the sidebar itself.
  
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'''Note2:''' There's also an '''Recover Energy''' button on the battlefield which is completely the same way working as the one on the sidebar.
 
'''Note2:''' There's also an '''Recover Energy''' button on the battlefield which is completely the same way working as the one on the sidebar.
  
==Manufacturing==
+
==Produceren==
 
[[File:Food Raw Material.png|left|frame|[[Food raw material]] is used in the manufacture of food]]
 
[[File:Food Raw Material.png|left|frame|[[Food raw material]] is used in the manufacture of food]]
 
There are a few quick notes to be mentioned about food manufacturing:
 
There are a few quick notes to be mentioned about food manufacturing:
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* [[Raw_materials#Raw_material_usage|Raw Material Usage]]
 
* [[Raw_materials#Raw_material_usage|Raw Material Usage]]
  
==Food Qualities==
+
==Kwaliteit==
  
 
The effectiveness of food depend on their quality. The higher quality of food the more wellness it will restore and it will take less storage place:
 
The effectiveness of food depend on their quality. The higher quality of food the more wellness it will restore and it will take less storage place:

Revision as of 03:36, 7 February 2015

Languages: 
EnglishIcon-English.png
ShqipIcon-Albania.png
БългарскиIcon-Bulgaria.png
中文(简体)Icon-China.png
中文(繁體)Icon-Republic of China (Taiwan).png
HrvatskiIcon-Croatia.png
فارسیIcon-Iran.png
SuomiIcon-Finland.png
FrançaisIcon-France.png
ქართულიIcon-Georgia.png
DeutschIcon-Germany.png
ΕλληνικάIcon-Greece.png
MagyarIcon-Hungary.png
Bahasa IndonesiaIcon-Indonesia.png
עבריתIcon-Israel.png
ItalianoIcon-Italy.png
한글Icon-South Korea.png
LietuviųIcon-Lithuania.png
МакедонскиIcon-North Macedonia.png
NederlandsIcon-Netherlands.png
PolskiIcon-Poland.png
PortuguêsIcon-Portugal.png
Portugues BrasileiroIcon-Brazil.png
RomânăIcon-Romania.png
РусскийIcon-Russia.png
СрпскиIcon-Serbia.png
SlovenščinaIcon-Slovenia.png
EspañolIcon-Spain.png
TürkçeIcon-Turkey.png
УкраїнськаIcon-Ukraine.png


Products and Raw materials:

Icon - Food Q3.png Icon - Weapon Q6.png Icon - Aircraft Listing.png Icon - Moving ticket Q3.png Icon - House Q1.png Icon - Food Raw Materials.png Icon - Weapon Raw Materials.png Icon - Aircraft Weapon Raw Materials.png Icon - House Raw Materials.png


Energy and what influences it

Recovering energy: FoodHouseWeekly challengePower packPower Pack Booster
Items: Energy barFirst aid kitWinter treatPumpkinCarrotIce creamBonbon
Spending energy: FightDeployGuerrilla fightsTrainWorkMoving ticket
Energy pool: HouseEnergy centerCentral parkSeveral Packs

Eten verhoogt iemand zijn energie. Zoals alle producten, kan het gekocht worden op de marktplaats en wordt geconsumeerd door het clicken op de Recover Energy knop.

Als je geen eten in je inventaris hebt, zal de Recover Energy knop veranderen in een Buy Food knop die je, als je erop klikt, naar de marktplaats linkt.

Let op: Als je energie repen in je inventaris hebt, zal de Buy Food knop niet verschijnen - in plaats daarvan zal de Energy Bar knop verschijnen!

Type Eten

There are seven varying qualities of food, with higher quality food having a higher star rating. Each increase in the quality of food increases the potential amount of energy restored by intervals of two. Thus, quality one (represented by one star) food restores two energy while a quality six food restores twelve energy. And while higher quality food may restore higher energy, the best type of food to buy is the one that gives you the most energy for your money. A player is only limited by the amount of energy they can recover in a set amount of time. Therefore, it is better to buy 100 units of Q1 food (200 energy) for $50 than it is to buy 20 units of Q5 food (also 200 energy) for $55, and so on.

Hoe eten te consumeren

You can only consume food by clicking the Recover Energy button, which can be found in the sidebar of any eRepublik page, underneath energy. After clicking this link, your energy will be restored as close to 100 energy as possible. First your citizen will eat the highest quality food in your storage. If the highest quality food will make your energy rise over 100, instead of the highest quality food the next highest food unit will be eaten. The energy values of the citizen will then increase the amount that is given to the food consumed. The information of energy will be automatically updated on the sidebar itself.

The amount of remaining energy which can be consumed will be displayed in the tooltip button.

Note: If you have energy bars in your storage, they can be consumed after you restored all the remaining energy that can be recovered with food. Note2: There's also an Recover Energy button on the battlefield which is completely the same way working as the one on the sidebar.

Produceren

File:Food Raw Material.png
Food raw material is used in the manufacture of food

There are a few quick notes to be mentioned about food manufacturing:

  • Food raw material is used to manufacture food.
  • Regions that are connected to capital and have either grain, deer, cattle, fish or fruits give food companies a +20% production bonus per resource.
    • Production bonuses, however, do increase the amount of raw materials needed to get the job done.
  • Higher quality food requires more food raw material to manufacture.

Further Information on Food Manufacturing

Kwaliteit

The effectiveness of food depend on their quality. The higher quality of food the more wellness it will restore and it will take less storage place:

Zie ook