Difference between revisions of "History/28 August 2012"
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(Created page with "* Health renamed to Energy ** Your maximum recoverable Energy will be instantly available . Example: If you have a Q3 Town Center, the former Health Bar will no longer show 1...") |
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* Town centre renamed to [[Residence]] | * Town centre renamed to [[Residence]] | ||
** Citizens will be able to upgrade your [[Residence]] by clicking the button conveniently placed next to the [[Energy]] indicator | ** Citizens will be able to upgrade your [[Residence]] by clicking the button conveniently placed next to the [[Energy]] indicator | ||
+ | [[Category:History]] |
Revision as of 07:31, 5 February 2015
- Health renamed to Energy
- Your maximum recoverable Energy will be instantly available . Example: If you have a Q3 Town Center, the former Health Bar will no longer show 100 Health, but 300 Energy.
- The rule for recovering Energy is slightly changed: instead of being able to recover 100 Energy per hour, you will be able to recover 10 Energy every 6 minutes.
- Same as before, if you have a Q3 Town Center, you will be able to recover a maximum of 300 Energy at one time . This means that if you start a gaming session at full Energy you can play nearly twice as long as before. Example: Before you had 100 Health + 300 recoverable Health. Now you have 300 Energy + 300 recoverable Energy
- Town centre renamed to Residence