Rising:House
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- Icon House Q1.png
- Icon House Q2.png
- Icon House Q3.png
- Icon House Q4.png
- Icon House Q5.png
A House can be owned by a citizen to provide additional health. A house can be purchased on the Marketplace. |
Components
A house consists of a roof and the walls. The roof influences health, while the walls influence durability (days of usage).
Component attributes
- Q1 house will give you maximum of 10 health / day and will last for 10 days.
- Q2 house will give you maximum of 20 health / day and will last for 20 days.
- Q3 house will give you maximum of 30 health / day and will last for 30 days.
- Q4 house will give you maximum of 40 health / day and will last for 40 days.
- Q5 house will give you maximum of 50 health / day and will last for 50 days.
Health Gain
Health can be increased by houses as follows:
- If the citizen has <=10 health: X = H-1
- If the citizen has 10<health<=50: X = H-2
- If the citizen has 50<health<=80: X = H-3
- If the citizen has 80<health<=100: X = H-4
where H is the health label on the first house in your inventory and X is the value that is added to your health at day change.
Construction
Houses cannot be constructed anymore.