Difference between revisions of "Wood"
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|'''Wood''' is a [[Raw materials|raw material]] that gives bonus to [[house]] and [[house raw material]] companies. | |'''Wood''' is a [[Raw materials|raw material]] that gives bonus to [[house]] and [[house raw material]] companies. | ||
− | It | + | It gives 15% productivity increase for these companies (only 7,5% if the region has no route to the capital). Even if a country owns more than one wood resource the productivity increase will be limit to 15%. |
To see which regions have sand resource, see [[region productivities]]. | To see which regions have sand resource, see [[region productivities]]. |
Revision as of 11:10, 9 August 2016
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Wood is a raw material that gives bonus to house and house raw material companies.
It gives 15% productivity increase for these companies (only 7,5% if the region has no route to the capital). Even if a country owns more than one wood resource the productivity increase will be limit to 15%. To see which regions have sand resource, see region productivities. |
See also
Wood - Resource wood in eRepublik V1
Raw material type | Resource |
---|---|
Food raw materials | Cattle • Deer • Fish • Fruits • Grain |
Weapon raw materials | Aluminum • Iron • Oil • Rubber • Saltpeter |
House raw materials | Clay • Granite • Limestone • Sand • Wood |
Aircraft weapon raw materials | Cobalt • Magnesium • Neodymium • Titanium • Wolfram |