Rising:Economy skill
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This page has been saved as historical information from Rising.
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Skill increase
Citizen skill will increase when citizen works.
Skill levels
Economy progress is calculated considering a default of Working, with 100 health, each skill everyday.
Level | Title | Skill Points (SP) required | Increased Productivity | Pacing (days) | Total time required to reach level (days) |
---|---|---|---|---|---|
Apprentice | 0 | 0 | 0 | 0 | |
Assistant | 20 | 100% | 1 | 1 | |
Junior | 100 | 200% | 2 | 3 | |
Senior | 500 | 300% | 4 | 7 | |
Coordinator | 2000 | 400% | 15 | 22 | |
Specialist | 5000 | 500% | 23 | 45 | |
Expert | 10000 | 600% | 32 | 77 | |
Master | 20000 | 700% | 54 | 131 | |
Guru | 40000 | 800% | 95 | 226 | |
Guru * | 80000 | 900% | 168 | 394 | |
... | Guru ... | x2 = 2 * x1 | ... | ... | ... |