Portal:United Kingdom/Tutorial/The Military Module

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As a new citizen we suggest you fight smart!

When we say fight smart, we are referring to the steps you can take to optimise your fighting, such as managing health and using high quality weapons, as well as making sure you are fighting in the right place in line with MoD orders.

When you are new, your big decision for each battle will be whether you focus on Air (to help develop your Air rank, and make you competitive in air battles), or whether you fight in Div ground battles (where you will find it easier to gain Battle Hero medals).

There is a balance to be struck between developing Air (where you strength doesn't factor into damage, so is a level playing field) and picking up medals. You will be able to determine what is best for you, but the below explains some factors to help you make that decision.

The Military Module

The military module is where citizens can fight for a country in a war. Each battle is split into two types: ground battles and air battles. In ground battles, citizens are split into four groups called divisions, and fight separately depending on their in-game level whereas in air battles, everyone competes in the same fight. In a battle Citizens are able to use weapons of varying qualities from Q1-Q7 when deploying, and in a pinch are able to even fight without a weapon at all.

Weapons increase your damage for each hit you do. Q1 weapons increase it the least at 20% and Q7s will increase it the most - a 200% increase! For younger citizens: never fight without a weapon as this will cause you to level up whilst being a lower military rank meaning in a ground war you will put with harder hitting players earlier and will not be able to compete for medals as easily. The way your damage is calculated is a little complicated, as we will explain.

To view active battles, click the wars button.

The amount of damage a citizen does per fight in ground battles depends on four factors: - The amount of 'hits' required to defeat an enemy soldier - The amount of 'strength' you have* - Your current 'military rank' - The quality of the weapon you are using.

This is the same in Air, except that by default all citizens have the same amount of perception (the air equivalent to strength) and currently this cannot be improved.

As such, to improve your damage, there are two methods: improving your strength for ground battles via your training grounds, and improving your military rank for both ground and air which will naturally increase whilst fighting. And as always, using weapons will greatly increase your damage output.

Military rank is improved by fighting. The more you fight, the more rank points you get. When your rank points hit a certain number, you are promoted to the next military rank, and receive a reward of 1 energy bar. Each promotion in military rank will increase your damage-per-hit by 5%. This applies to both ground battles and air battles which have separate ranks.

In ground battles, strength is an indication of your raw power. The higher your strength, the more damage you do. Unfortunately, as strength is increased by training, which is available once per day, this means that newer citizens are never going to catch up with older citizens, even if they spend lots of gold. Thus, for newer citizens, the best and most productive way to improve is by increasing your military rank in both ground and air battles and so new citizens should avoid spending their hard earnt gold on training ground upgrades. In any battles, never fight without a weapon, as this wastes energy. Waste here refers to the fact that you will gain experience, but not gain the most amount of rank points per level you are able to get.

If you cannot afford weapons or are worried about food/energy recovery then keep an eye out for giveaways which are a regular occurrence. Some popular ones are:

Energy via the NHS - Message Select28 Energy from Bupa - message Mr Immanuel Kant Free Guns from Bupa - claimed through Spam PUBLIC ACTION! Mag Free Guns from Harvey - claimed through TUPaware Free Guns from the MoHA Giveaways on election days.

This information is correct as of Summer 2023, but do check with the Government of the day if you are ever unsure.


The final point after strength, military rank and damage-per-hit, and the next key part of the Military module is divisions. Players are split into four separate divisions, based on their Experience level: - Level 1-34: Division 1 - Reward for most damage in a round - 2 Gold - Level 35-49: Division 2 - Reward for most damage in a round - 3 Gold - Level 50-69: Division 3 - Reward for most damage in a round - 4 Gold - Level 70+: Division 4 - Reward for most damage in a round - 5 Gold

Whilst levelling up is inevitable, we strongly recommend you do so in a measured way: so once again, to all players in Divisions 1 to 3:

- Anyone in Divisions 1 to 3 should never fight without a weapon. - Ideally, fight with a Q7 weapon, as it maximises the amount of damage you do per hit, and will increase your military rank faster. If you cannot afford a Q7 weapon, the next best choice is a Q5 weapon. Join a military unit, NHS or BUPA, to get free supplies of weapons and food. - NEVER spend gold to buy energy, or energy bars. Instead, buy a house and use it to 'work overtime' - this means you essentially get a free house, and free extra energy. - WHEREVER POSSIBLE fight in air battles if you are a new player. It is much easier to increase your damage in air battles, as it is a level playing field with everyone given the same 'base damage'. Fighting in air battles without a weapon if you are unable to get any is ok to help increase your rank as you fight in the same pool as everyone.

Continue the Tutorial