One:Gift
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This page has been saved as historical information from V1.
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Wellness and what influences it |
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Wellness · Food · House · Hospital · Gift · Wellness box · Train · Work · General manager · Fight · Moving ticket · Death · Revive |
Gifts | |||
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Quality | Cost | Bonus | |
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Quality 1 | +1 Wellness | ||
Quality 2 | +2 Wellness | ||
Quality 3 | +3 Wellness | ||
Quality 4 | +4 Wellness | ||
Quality 5 | +5 Wellness |
Gifts improve the recipient's wellness. Gift's quality determines the benefit. Users can only receive 10 wellness points per day in gifts.
Gifts can only be sent to you, which means that you cannot buy gifts to use them for yourself.
Offer Gift
To give a gift to another user:
- Purchase a gift in the Marketplace
- Find the user and click to open the user's profile
- Click the "Offer Gift" link on the right side
- The highest quality gift in your Inventory will be used
- You will receive a confirmation message
Manufacturing
Companies require Diamonds to create gifts.
Further information
Products |
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Food · Gifts · Moving tickets · Weapons · Houses · Hospitals · Defense systems |
Wellness and what influences it |
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Wellness · Food · House · Hospital · Gift · Wellness box · Train · Work · General manager · Fight · Moving ticket · Death · Revive |