Rising:Economy skill

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This page has been saved as historical information from Rising.
This information is out of date and should not be used for current game play.

Economy skill.png The economy skill of a citizen represents his/her experience in working career.

Skill increase

Citizen skill will increase when citizen works.

Skill levels

Economy progress is calculated considering a default of Working, with 100 health, each skill everyday.

Level Title Skill Points (SP) required Increased Productivity Pacing (days) Total time required to reach level (days)
1 Apprentice 0 0 0 0
2 Assistant 20 100% 1 1
3 Junior 100 200% 2 3
4 Senior 500 300% 4 7
5 Coordinator 2000 400% 15 22
6 Specialist 5000 500% 23 45
7 Expert 10000 600% 32 77
8 Master 20000 700% 54 131
9 Guru 40000 800% 95 226
10 Guru * 80000 900% 168 394
... Guru ... x2 = 2 * x1 ... ... ...

See also