Difference between revisions of "Overtime"
From eRepublik Official Wiki
Democr1tus (Talk | contribs) m |
(work in progress) |
||
Line 1: | Line 1: | ||
{{LangMenu}} | {{LangMenu}} | ||
+ | {{InUse}} <!-- DO NOT EDIT! splitting article / updating some obsolete info -- andycro --> | ||
− | [[File:Overtime.jpg| | + | [[File:Overtime.jpg|500px|right]] |
Working '''overtime''' is a feature that allows citizens to work as an [[employee]] multiple times a day. | Working '''overtime''' is a feature that allows citizens to work as an [[employee]] multiple times a day. | ||
Line 9: | Line 10: | ||
==Overtime points== | ==Overtime points== | ||
− | [[File:Overtime Info.jpg|right| | + | {{Main|Overtime points}} |
− | + | [[File:Overtime Info.jpg|right|300px]] | |
+ | {| | ||
+ | |- | ||
+ | |[[File:Icon - Overtime points.png|50px]] | ||
+ | |To be able to work overtime citizen needs to have enough overtime points. If the citizen doesn't have enough points, the Overtime button [[File:Overtime button.jpg|125px]] will be red and the citizen won't be able to utilize the option to work overtime. | ||
− | + | If the citizen has 24 Overtime Points, the overtime button will be green and the citizen can Work Overtime. | |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Night shift work== | ==Night shift work== | ||
− | [[File:NightShift.jpg|right| | + | [[File:NightShift.jpg|right|500px]]After the employee works Overtime, there’s a “cooldown” of 1 hour during which employee can only do “Nightshift Works”. If the employee chooses to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 [[Energy]] (instead of the normal 10). Working during the Nightshift will reset the cool-down timer back to 1 hour. |
− | + | [[File:NightShift Info.jpg|300px]] | |
− | + | ==Notes== | |
− | + | *Overtime work is also subject to the [[work tax]] set by the country's administration. | |
− | + | ||
− | *Overtime work is also subject to the work tax set by the country's administration. | + | |
*Overtime has been implemented into the game on day 2,492. | *Overtime has been implemented into the game on day 2,492. | ||
− | + | {{-}} | |
{{Back|Work}} | {{Back|Work}} | ||
[[Category:Economy]] | [[Category:Economy]] |
Revision as of 02:06, 2 July 2022
Languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
This article is actively undergoing a major edit for a short while. To help avoid edit conflicts, please do not edit this page while this message is displayed. This page was last edited at 02:06, 2 July 2022 (PST) by Andycro. |
Working overtime is a feature that allows citizens to work as an employee multiple times a day.
- The employer will pay the same salary as for the normal work.
- The employer gets one “work ticket” for each overtime work, similar to the regular work.
- The employer can, however, set a limit for the maximum salary paid per day per employee.
Overtime points
Night shift work
After the employee works Overtime, there’s a “cooldown” of 1 hour during which employee can only do “Nightshift Works”. If the employee chooses to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 Energy (instead of the normal 10). Working during the Nightshift will reset the cool-down timer back to 1 hour.Notes
- Overtime work is also subject to the work tax set by the country's administration.
- Overtime has been implemented into the game on day 2,492.