Difference between revisions of "Overtime"

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{{InUse}} <!-- DO NOT EDIT! splitting article / updating some obsolete info -- andycro -->
  
[[File:Overtime.jpg|600px|right]]
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[[File:Overtime.jpg|500px|right]]
  
 
Working '''overtime''' is a feature that allows citizens to work as an [[employee]] multiple times a day.
 
Working '''overtime''' is a feature that allows citizens to work as an [[employee]] multiple times a day.
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==Overtime points==
 
==Overtime points==
[[File:Overtime Info.jpg|right|450px]]
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{{Main|Overtime points}}
To be able to work overtime you have to gather [[File:Icon overtime points.png|50px]] overtime points. If a citizen doesn't have enough points, the Overtime button [[File:Overtime button.jpg|125px]] will be red and impossible to click on.
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[[File:Overtime Info.jpg|right|300px]]
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{|
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|[[File:Icon - Overtime points.png|50px]]
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|To be able to work overtime citizen needs to have enough overtime points. If the citizen doesn't have enough points, the Overtime button [[File:Overtime button.jpg|125px]] will be red and the citizen won't be able to utilize the option to work overtime.  
  
==How to gather overtime points==
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If the citizen has 24 Overtime Points, the overtime button will be green and the citizen can Work Overtime.
You need to have an active [[House]]. Each active house, no matter its quality, gives 1 Overtime Point every hour it is active.<br>
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Overtime Points are shown in the citizen's [[Storage]] and on the [[Company]] page.
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*Citizens can collect as many Overtime Points as they want.
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With 24 Overtime Points the overtime button will be green and you can Work Overtime.
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==Night shift work==
 
==Night shift work==
[[File:NightShift.jpg|right|600px]]After the employee works Overtime, there’s a “cooldown” of 1 hour during which employee can only do “Nightshift Works”.
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[[File:NightShift.jpg|right|500px]]After the employee works Overtime, there’s a “cooldown” of 1 hour during which employee can only do “Nightshift Works”. If the employee chooses to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 [[Energy]] (instead of the normal 10). Working during the Nightshift will reset the cool-down timer back to 1 hour.
 
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[[File:NightShift Info.jpg|300px]]
Notes:
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==Notes==
*If employee chooses to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 [[Energy]] (instead of the normal 10).
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*Overtime work is also subject to the [[work tax]] set by the country's administration.
*Working during the Nightshift will reset the cool-down timer back to 1 hour.
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*Overtime work is also subject to the work tax set by the country's administration.
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*Overtime has been implemented into the game on day 2,492.
 
*Overtime has been implemented into the game on day 2,492.
[[File:NightShift Info.jpg|450px]]{{-}}
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{{Back|Work}}
 
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[[Category:Economy]]
 
[[Category:Economy]]

Revision as of 02:06, 2 July 2022

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Overtime.jpg

Working overtime is a feature that allows citizens to work as an employee multiple times a day.

  • The employer will pay the same salary as for the normal work.
  • The employer gets one “work ticket” for each overtime work, similar to the regular work.
  • The employer can, however, set a limit for the maximum salary paid per day per employee.

Overtime points

Main article: Overtime points
Overtime Info.jpg
Icon - Overtime points.png To be able to work overtime citizen needs to have enough overtime points. If the citizen doesn't have enough points, the Overtime button Overtime button.jpg will be red and the citizen won't be able to utilize the option to work overtime.

If the citizen has 24 Overtime Points, the overtime button will be green and the citizen can Work Overtime.

Night shift work

NightShift.jpg
After the employee works Overtime, there’s a “cooldown” of 1 hour during which employee can only do “Nightshift Works”. If the employee chooses to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 Energy (instead of the normal 10). Working during the Nightshift will reset the cool-down timer back to 1 hour.

NightShift Info.jpg

Notes

  • Overtime work is also subject to the work tax set by the country's administration.
  • Overtime has been implemented into the game on day 2,492.



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