Epic warfare tournament

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Epic Warfare Tournament - Description

  • The tournament lasted for 7 days (168 hours) and started on Day 2,122 (11 September 2013)
  • The purpose of the tournament was to win Prestige points
    • Collecting Prestige Points unlocked individual rewards for every player
    • The citizens who fought in Epic battles (read below for more details) received bonus Prestige Points
    • Countries were ranked based on the average number of Prestige Points won by their active fighters and were rewarded based on their final position
    • The top players in each country received decorations for their efforts

Winning Prestige Points

Epic Warfare Tournament countdown
  • For every hit done in a battle, a player received 1 Prestige Point. The Prestige Points were received immediately after every hit. It’s important not to confuse “hits” with “kills”. One hit awards 1 Experience Point and consumes 10 Energy. Usually, an opponent is defeated using 1 to 4 hits on average, depending on his Energy level and weapon quality.
Example
if a player killed an opponent in 3 hits, he instantly received 3 Prestige Points.
  • Fighting in a Guerrilla Fight awarded the player with 10 Prestige Points at the end of the fight, regardless of the result (win or lost).
  • The use of a Big Bomb, Small Bomb or Rocket awarded the player with 1 Prestige Point immediately after using it.
  • A player was able to win more Prestige Points for reaching the Top 5 Fighters in a battle.
  • Depending on the position in the Top 5, the player received the following bonus at the end of the battle, taking into account how much damage he done in that battle:
    • 1st place: 100% extra Prestige Points for every hit that the player has done in that battle
    • 2nd place: 80% extra Prestige Points for every hit that the player has done in that battle
    • 3rd place: 60% extra Prestige Points for every hit that the player has done in that battle
    • 4th place: 40% extra Prestige Points for every hit that the player has done in that battle
    • 5th place: 20% extra Prestige Points for every hit that the player has done in that battle

The bonus Prestige Points were awarded only after the end of the battle when the Battle hero achievement was also awarded.

Example
If a player has earned 100 Prestige Points in a battle where he is ranked 1st, he wins 100 extra Prestige Points at the end of the battle, along with the Battle Hero achievement.

Players earned 3 Prestige Points per hit (instead of 1) by fighting in Epic Battles.

Epic Battles

Main article: Epic battle

A battle becomes epic when a certain amount of damage is dealt. Epic Battles were signalled with a special icon on the War (Campaigns) Page and a different background on the battle page.

A battle became epic if the damage done was:

Division Damage
Icon division 1 blue.png more than 10.000.000 damage dealt in that battle
Icon division 2 blue.png more than 30.000.000 damage dealt in that battle
Icon division 3 blue.png more than 100.000.000 damage dealt in that battle
Icon division 4 blue.png more than 3.000.000.000 damage dealt in that battle

The player received 3 Prestige Points for every hit he has done in that battle AFTER the moment the battle has become epic. The bonus Prestige Points were added instantly but ONLY AFTER the moment the battle has become epic. The bonus Prestige Points were added also in case of a Guerrilla Fight, where the player received 30 Prestige Points at the end of the fight. The bonus Prestige Points were also awarded in case the player uses bombs, rockets or bazookas, resulting in 3 points gained for each use of these weapons.

Example
If a player has done 100 hits in an Epic Battle (after the battle has become epic) he won 300 prestige points instantly

The bonus for placing in the top 5 also applied to Epic Battles.

Example 1
If a player has done 100 hits in an Epic Battle (after the battle has become epic) and also won the Battle Hero he won 100 * 3 (from the epic bonus) = 300 points instantly and at the end an extra of 300 points because of the Battle Hero bonus
Example 2
If a player has done 300 hits in a Battle, before becoming epic, he received 300 points for those hits. If in the same battle, the player has done another 100 hits AFTER the battle has become epic, he won another 300 points so in total he reached 600 points for that battle. If the player managed to achieve the Battle Hero in that battle, the 200% bonus prestige points would double the total points obtained by the player: 600 points * 2 = 1200 points
  • Glossary clarification: whenever the term “battle” was used it refers to what the community largely calls “round”. 1800 Domination Points lead to winning a Battle, which leads to winning Campaign Points. 83 Campaign Points lead to winning a Campaign.

Individual Rankings

Individual rankings during the epic warfare tournament

The ranking could be accessed through the homepage by clicking on the number in front of the citizen's name. The number represented the player's standing in the national rankings. Each country had its own separate ranking. Citizens were ranked based on the total Prestige Points obtained.

There were 2 types of rankings:

  1. Daily Ranking
  2. Overall Ranking

The rankings were updated every 20 minutes.

All decorations were awarded after the end of the tournament:

  • The top 10 players in the Daily rankings received a decoration (customized for the top 3).
  • The overall top 50 players from every country received a decoration (also customized for the top 3).

Individual Rewards

After reaching a certain amount of Prestige points players were able to collect rewards as below:

  • 500 Prestige Points -> 10 Strength
  • 550 Prestige Points -> 50% Damage Booster for 8 hours
  • 625 Prestige Points -> Recover 20 Energy every 6 minutes*
  • 750 Prestige Points -> 50 Energy center for 7 days
  • 1 000 Prestige Points -> 20 Strength
  • 1 250 Prestige Points -> Recover 30 Energy per 6 minutes*
  • 1 500 Prestige Points -> 100 Energy Center for 7 days
  • 2 000 Prestige Points -> Recover 40 Energy per 6 minutes*
  • 2 500 Prestige Points -> 50% Damage Booster for 24 hours
  • 3 000 Prestige Points -> 150 Energy Center*
  • 4 000 Prestige Points -> 40 Energy bars
  • 5 000 Prestige Points -> Recover 50 Energy per 6 minutes*
  • 6 250 Prestige Points -> 200 Energy Center*
  • 7 500 Prestige Points -> Recover 70 Energy per 6 minutes*
  • 8 750 Prestige Points -> 250 Energy Center*
  • 10 000 Prestige Points -> Recover 100 Energy per 6 minutes*
  • 12 500 Prestige Points -> 50 Energy Bars
  • 15 000 Prestige Points -> 60 Energy Bars
  • 17 500 Prestige Points -> 70 Energy Bars
  • 20 000 Prestige Points -> Recover 150 Energy per 6 minutes*
  • 25 000 Prestige Points -> 80 Energy Bars
  • 30 000 Prestige Points -> 90 Energy Bars
  • 35 000 Prestige Points -> Recover 200 Energy per 6 minutes*
  • 40 000 Prestige Points -> 100 Energy Bars
  • 45 000 Prestige Points -> 110 Energy Bars
  • 50 000 Prestige Points -> Recover 250 Energy per 6 minutes*
  • 62 500 Prestige Points -> 120 Energy Bars
  • 75 000 Prestige Points -> 130 Energy Bars
  • 87 500 Prestige Points -> 140 Energy Bars
  • 100 000 Prestige Points -> Recover 300 Energy per 6 minutes*
  • 125 000 Prestige Points -> 150 Energy Bars
  • 150 000 Prestige Points -> 150 Energy Bars
  • For every 25 000 more Prestige Points -> 150 Energy Bars
* active until the end of Day 2133

The rewards could be collected from the homepage up to 48 hours after the tournament has ended. Prizes such as Damage Boosters, temporary Energy centers and extra recoverable Energy were activated when the citizen clicked on that reward in the homepage banner.

Country Rankings

Country rankings during the epic warfare tournament

The countries were ranked based on the average Prestige points per active fighter (active fighter = a citizen who won at least 1 Prestige Point during the tournament)

Formula
Total Number of Prestige Points gathered by the active fighters of a country divided by the number of active fighters
IMPORTANT
New accounts made 24 hours before the launch of the event and during the event did not enter the individual or country rankings

Country Rewards

At the end of the tournament, countries won a Defence shield plus an amount of Gold delivered to the Treasury, depending on the place the country was positioned at the end of the tournament.

Final position Rewards
1 - 10 Quality 7 Defence Shield + Icon - Gold.gif 5 000 GOLD
11 - 20 Quality 6 Defence Shield + Icon - Gold.gif 3 000 GOLD
21 - 30 Quality 5 Defence Shield + Icon - Gold.gif 2 500 GOLD
31 - 40 Quality 4 Defence Shield + Icon - Gold.gif 2 000 GOLD
41 - 50 Quality 3 Defence Shield + Icon - Gold.gif 1 500 GOLD
51 - 60 Quality 2 Defence Shield + Icon - Gold.gif 1 000 GOLD
61 - 70 Quality 1 Defence Shield + Icon - Gold.gif 500 GOLD
NOTE
If a country already had an active Defence Shield, the capacity of the new shield was cumulated with the old one.
Example
Country A still has 4 billion damage left in their Defence Shield and wins a new Quality 5 Defence Shield. The new 6 billion damage was added to the existing 4 billion, making a total of 10 billion damage. This meant that the current Defence Shield would become a Quality 7. Note: In some cases, the cumulated shield capacity could exceed 10 billion damage. The result would still be a Q7 Defence Shield, but one that has over 10 billion damage capacity (no damage was lost).

Sources