Latest Game Changes

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Announced changes

Unannounced changes

  • Day 3,020 Reporting system has been improved[1].
  • Day 3,019 Marketplace has been updated[2].
  • Day 2,977 Various buttons across the site have been redesigned.
  • Day 2,975 Country stats menu has been visually updated. Also, there is a new icon for each law on the country administration page.
  • Day 2,949 The number of friends that can see one's wall posts is now unlimited.
  • Day 2,886 Links to other eRepublik Labs games have been added at the site footer.
  • Day 2,803 Special items and Buy gold pages have been merged.
  • Day 2,696 Change location option was added to my places menu; Supply shop was added to the new battle page.
  • Day 2,689 Monthly gold packs were added.
  • Day 2,660 If the commander of the military unit dies and is the last member, the unit will be dissolved.
  • Day 2,641 Wars page underwent a layout restyle; Campaign of the Day and battles shown in homepage display accordingly.
  • Day 2,634 World map now has an option to show resources.
  • Day 2,543 Super Soldier progress bar has been added to the training grounds page.
  • Day 2,495 Articles older than 30 days can no longer be edited or deleted.
  • Day 2,4xx Private messages became formattable.
  • Day 2,386 The Guerrilla fights inventory has been extended to 2048 spots.
  • Day 2,282 According to Divisions resorting, epic battles limits have been updated too.
  • Day 2,345 All the issues regarding Prestige Points or citizenship on leaderboards were fixed
  • Day 2,333 Battle booster activator button has been restyled to match missiles and bombs buttons style.
  • Day 2,333 The My places option into the menu has now submenus.
  • Day 2,317 Battlefield page now shows the number of weapons left for the selected quality.
  • Day 2,309 Campaigns page now shows statistics for every single battle listed.
  • Day 2,283 Layout of Companies page has been slightly changed.
  • Day 2,149 If you are located in an enemy country and you join a battle between the enemy and one of your country allies, the moving pop-up will show only the allies of the friendly country, together with your country.
  • Day 2,149 When changing location, once you select a country, the region with the less expensive moving fee will be auto-selected.
  • Day 2,028 Timer for Energy recovery has been reduced to show only minutes and seconds.
  • Day 2,085 Guerrilla Fight update - Max Bonus damage will be 4, thus maximum bonus damage difference between two players will be 3
  • Day 2,032 New Military rank "Titan" has been implemented
  • Day 2,030 The limit of friends that can see your wall posts has been decreased from 2000 to 1000.

Developers' log

  • Day 3172 (July 28 2016): Post Holding Companies update:
    • Added Change name / Delete Holding;
    • Added Employer information on Job Market;
    • Added fix for Companies page sticky footer;
    • Fixed a number of Aircraft-related naming display issues on Laws, Country, Donations and other pages;
    • Added a fix for non-uniform display of industry order on Region pages;
    • Changed inventory display order so Aircraft Weapons are listed after Tank Weapons;
    • Added support for remember open/closed position of Holding Companies;
    • Fixed miscelanous issues with MyCompanies page
  • Day 3171 (July 27 2016): Fixed incorrect display / desynchronization between the Production Results and post-production Popup
    • Disabled / Removed automatic firing of employees upon Citizenship Change
  • Day 3169 (July 25 2016): Fixed a bug affecting enemy first kill
    • Added aircraft industry attributes to API
    • Fixed a bug affecting previous enemies when switching divisions/round types
    • Added Fix for eRepublik Map regarding regions and cities in Regions withouth resources. Updated Map panels to display multiple resources per region
  • Day 3166 (July 22 2016): Added Aircraft Q0 & Q1 battlefield fire effects
  • Day 3162 (July 18 2016): Added Aircraft Weapon Factories
    • Maverick pack - Division Switch
    • Maverick pack - Division Switch
    • Added some improvements to the Fight action
  • Day 3157 (July 13 2016): War History tab has been added to the Battle Console
    • Airplane battlefield went LIVE
    • Added optimizations to some (very old) companies page code that caused extreme lagging when having lots (2-300+) companies
    • Added direct travel to Holding Region option on companies page
  • Day 3149 (July 05 2016): Fixed a bug regarding Job Market pagination
    • Fixed a bug blocking the usage of Bombs after one of the divisions ended
  • Day 3148 (July 04 2016): Fixed a bug regarding Facebook Referrer being improperly set (not set) in some conditions.
    • Fix a bug regarding erroneous setting of battle id to 0 when setting Combat Orders
  • Day 3144 (June 30 2016): Implemented Holding Companies

Implemented New Resources Bonuses %

  • Day 3141 (June 27 2016): Manticore Tank Skin Event
  • Day 3130 (June 16 2016): Fixed a small issue for true patriot rankings for last 7 days

Implemented Air Force Ranks (hidden) Implemented Air Force Skill (hidden)

  • Day 3129 (June 15 2016): Fixed an issue with damage in battles after processing starts
  • Day 3124 (June 10 2016): Implemented Plato Endorsements

Implemented fight action for Air Force (hidden)

  • Day 3122 (June 08 2016): Implemented Multiple Resources per Region mechanism
  • Day 3120 (June 06 2016): Updated battlefield boosters to AngularJS
  • Day 3116 (June 02 2016): Fixed a bug regarding Combat Stash

Added missions for level 1000+ Fixed a translation issue that was affecting citizens using certain languages ability to travel.

  • Day 3,112 (May 29 2016): Fixed a bug affecting Weekly Leaderboards decorations
  • Day 3,108 (May 25 2016): Fixed a bug with inventory not being updated when setting/removing items on sale
  • Day 3,099 (May 16 2016): Fixed misc bugs in event-related Domination Points Leaderboards
  • Day 3,096 (May 13 2016): Fixed a bug in inventory "suggested price" feature when selling items
  • Day 3,095 (May 12 2016):
    • Fixed a bug affecting low level player fighting in MPP battles
    • Marketplace for mobile version has been revamped/updated to Angular Modules
    • Fixed a bug causing double allocation on Resource Pool
    • The inventory module has been rewritten in Angular. Boosters made visible in Inventory page.
  • Day 3,094 (May 11 2016):
    • Fixed a bug with Fortumo SMS payment
    • Improved local caching mechanism for string translation in internalization module
  • Day 3,093 (May 10 2016):
    • Implemented new type of citizen objectives (energy based) for the duration of Resource Wars
    • Implemented Division Switching based on the aforementioned Citizen Objectives
    • Fixed several bugs with Division Switching that were undiscovered by QA dept in testing phase
    • Disabled Small Bombs in other divisions (community feedback on Division Switching)
  • Day 3,089 (May 06 2016):
    • Implemented Allocation Map auto-update on resource allocation
    • Fixed a bug causing some travel distances to be computed as zero km
    • Fixed a bug in presidential Resource Placement page (remnant from the old event)
    • Resource Wars event goes live
  • Day 3,087 (May 04 2016):
    • Various preparative updates for Resource Wars
    • Implemented multiple (distinct) resources per region in Resource Wars pre-allocation phase
    • Finalized and implemented Resource Pool allocation timetable
  • Day 3,082 (April 29 2016):
    • Implemented various fixes and updates for eRepublik's mobile page
    • Full Scale wars become Epics as long as wall is between 49.5% and 50.5%
    • GO live: Previously undisclosed feature (March): Income Tax on Combat Orders received
    • GO live:Previously undisclosed feature (March): Income Tax on True Patriot Medals
    • Increased Civil War opening costs
    • Resource Pool mechanic for Resource Wars (hidden until event)
    • Progress to next resource allocation in leaderboards (hidden until event)
    • Map mechanic for Resource Wars (hidden until event)
    • Resource wars Popup unifying Pool Mechanic, Progress, Map and alocation tables
  • Day 3,081 (April 28 2016): Implemented {undisclosed/future} feature
  • Day 3,075 (April 22 2016): Leaderboard by round domination points (per country)
  • Day 3,073 (April 20 2016):
    • Daily Tasks / Daily Order / Recruit Order modules have been Revamped, allowing auto-notification/collect
    • Travel distances in Kilometers have been implemented, using each region's capital as a point of reference
  • Day 3,065 (April 12 2016): Fixed countries' ability to propose peace to themselves; Fixed MU filter when setting Combat Orders
  • Day 3,060 (April 07 2016): Implemented {undisclosed/future} feature
  • Day 3,059 (April 06 2016): Modify Combat and War stash behaviour to allow purchase of both packs
  • Day 3,057 (April 04 2016):
    • Battle page boosters have been unified to use only one icon
    • Fixed various bugs wih alliance Laws and Leaderboard filters
  • Day 3,054 (March 31st 2016): Implemented April Fools' Day Event
  • Day 3,053 (March 30th 2016): Marketplace now displays best price/energy for food items and price/use for weapons in price tooltip
  • Day 3,052 (March 29th 2016):
    • Revamped the Special Items page to offer a unified experience and allow purchase of more than 1 item at once
    • Update for Moderator's Admin Panel
  • Day 3,047 (March 24th 2016):
    • Fixed Spanish translation issues affecting usability in certain parts of the site
    • Update for Moderator's Admin Panel
  • Day 3,045 (March 22nd 2016):
    • Updated moderator front-end UI to match February's update for Reporting System
    • Update for Moderator's Admin Panel
  • Day 3,039 (March 16th 2016):
    • Fixed several interface bugs in the new marketplace
    • Fixed a bug affecting assigning employees in more than 100 companies at once
  • Day 3,034 (March 11th 2016):
    • Updated the Boku SMS payment system and removed countries no longer available
    • Fix a bug affecting Military Unit Header Description containing external links
  • Day 3,033 (March 10th 2016): Fixed a bug affecting the deletion of political titles.
  • Day 3,032 (March 9th 2016): [UI] Button design unification throughout the site
  • Day 3,031 (March 8th 2016):
    • Lowered the amount of database queries on fight actions to improve epic battle performance
    • Fixed an energy recovery bug that was affecting, at week change, few players in specific conditions
    • Fixed (long overdue) Alliance Logos bug
  • Day 3,030 (March 7th 2016):
    • Improved page load performance for Home page
    • Fixed bug with Starter Pack
  • Day 3,025 (March 2nd 2016): Marketplace improvements
  • Day 3,024 (March 1st 2016): Bug Fixes and optimizations on fight actions

References