Difference between revisions of "Energy"
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Certain [[packs]] increase the energy pool by a certain amount: | Certain [[packs]] increase the energy pool by a certain amount: | ||
* 150 from [[Assault pack]] | * 150 from [[Assault pack]] | ||
− | * | + | * 200 from [[Power pack]] |
* 600 from [[Infantry kit]] | * 600 from [[Infantry kit]] | ||
* 600 from [[Maverick pack]] | * 600 from [[Maverick pack]] | ||
− | * | + | * 2000 from [[Blitzkrieg pack]] |
=== Others === | === Others === |
Revision as of 11:08, 15 January 2020
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Energy is one of the most important things in your eRepublik life. You can find your energy value easily from your sidebar. If your energy is below 10, you cannot "work", "train" or "fight".
Usage of energy
Your energy decreases from various things:
- working: -10 energy per work action;
- training: -10 energy per train session;
- fighting: -10 energy per hit;
Restoration of energy
You can raise energy instantly by:
- eating food;
- buying a first aid kit;
- eating an energy bar or a treat.
- advancing to a new level
The order of consumption in which you use the items is[1]:
- Food
- 3x Energy bars (special events)
- Pumpkins / carrots (special events)
- Treats
- 2x Energy bars
- 1x Energy bars
- First aid kits
In case of special energy items (treats) which occur during special events and last only until a certain period of time, those items are consumed after the food, which makes them 2nd in the order of consumption, before the 3x Energy bars.
Size of the energy pool
The size of the energy pool depends on several factors and the total is the sum of those factors.
The maximum amount of energy a citizen can have is 9999. This is specially important for players that have more than 5000 energy pool and then gain a level.
Level of the citizen
The maximum energy for a new citizen is 100 and will increase by 20 at every level up until level 21. At level 21 a citizen will have a maximum energy of at least 500. After level 21, the maximum energy can be increased by purchasing an Energy center.
Example:
- At level 1 the citizen has a maximum energy of 100.
- At level 2 the citizen has a maximum energy of 120.
- At level 11 the citizen has a maximum energy of 300.
- At level 12 the citizen has a maximum energy of 320.
Central Park
This gives +50 to the energy pool and is situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.
Houses
Each house gives a different increase to the energy pool depending on the quality of the house:
- Q1: +50 energy pool
- Q2: +80 energy pool
- Q3: +100 energy pool
- Q4: +150 energy pool
- Q5: +200 energy pool
Like the Central Park the houses are situated in the region where the citizen resides. When the citizen moves to a different zone this bonus will be effective for 30 minutes.
Energy Centers
There are 2 energy centers that can be bought by the citizen, they are available at the gold store and cost gold:
Packs
Certain packs increase the energy pool by a certain amount:
- 150 from Assault pack
- 200 from Power pack
- 600 from Infantry kit
- 600 from Maverick pack
- 2000 from Blitzkrieg pack
Others
Notes
Before Day 1,743 Energy was known as Health and before that as Wellness.
References
- ↑ Based on Plato's Summer Sale!, article about the Summer Sale of Day 3,935.
Energy and what influences it |
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Recovering energy: Food • House • Weekly challenge • Power pack • Power Pack Booster
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