Difference between revisions of "Energy pool"
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[[File:Energy Pool.png|frame|left|Energy pool showing:<br> Current energy and Maximum capacity]] | [[File:Energy Pool.png|frame|left|Energy pool showing:<br> Current energy and Maximum capacity]] | ||
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'''Energy pool''' is the maximum amount of [[energy]] that a [[citizen]] can have. | '''Energy pool''' is the maximum amount of [[energy]] that a [[citizen]] can have. | ||
− | If the energy pool is not full, every 6 minutes a certain amount of energy is recovered automatically. | + | If the energy pool is not full, every 6 minutes a certain amount of [[Energy recovery|energy is recovered]] automatically. |
− | == | + | == Energy pool capacity == |
− | The | + | The capacity of the energy pool depends on several factors and the total (maximum energy pool capacity) is the sum of those factors. |
The '''maximum''' amount of energy a citizen can have is 9999. This is especially important for players that have more than 5000 energy pool and then gain a [[experience points|level]]. | The '''maximum''' amount of energy a citizen can have is 9999. This is especially important for players that have more than 5000 energy pool and then gain a [[experience points|level]]. | ||
{{-|left}} | {{-|left}} | ||
− | === Level of the citizen === | + | === Level of the citizen - initial energy pool === |
− | The energy pool for a | + | The energy pool for a newly born citizen is 200 and will increase by 40 at every level up until level {{Level|21}}. At level {{Level|21}}, a citizen will have a maximum energy of 1000. After level {{Level|21}}, the maximum energy pool is not increased by leveling up, but by obtaining energy buildings (central park, houses or energy centers). |
− | + | Examples: | |
− | * At level {{Level|1}} the citizen has | + | * At level {{Level|1}} the citizen has an additional energy pool of 200 |
− | * At level {{Level|2}} the citizen has | + | * At level {{Level|2}} the citizen has an additional energy pool of 240 |
− | * At level {{Level|11}} the citizen has | + | * At level {{Level|11}} the citizen has an additional energy pool of 600 |
− | * At level {{Level|12}} the citizen has | + | * At level {{Level|12}} the citizen has an additional energy pool of 640 |
− | * At level {{Level|21}} the citizen has | + | * At level {{Level|21}} the citizen has an additional energy pool of 1000 |
− | === Central | + | === Central park === |
− | This gives + | + | {{Main|Central park}} |
+ | This gives +100 to the energy pool and is situated in the region where the citizen [[Residence|resides]]. When the citizen moves to a different region, this bonus will expire in 30 minutes. | ||
=== Houses === | === Houses === | ||
+ | {{Main|House}} | ||
Each [[house]] gives a different increase to the energy pool depending on the quality of the house: | Each [[house]] gives a different increase to the energy pool depending on the quality of the house: | ||
− | *Q1: + | + | *Q1: +100 energy pool |
− | *Q2: + | + | *Q2: +160 energy pool |
− | *Q3: + | + | *Q3: +200 energy pool |
− | *Q4: + | + | *Q4: +300 energy pool |
− | *Q5: + | + | *Q5: +400 energy pool |
− | Like Central Park, the houses are situated in the region where the citizen resides. When the citizen moves to a different | + | Like the Central Park, the houses are situated in the region where the citizen resides. When the citizen moves to a different region this bonus will expire in 30 minutes. |
− | === Energy | + | === Energy centers === |
− | + | {{Main|Energy center}} | |
− | + | Energy centers are advanced buildings that increase the size of the energy pool. They can be permanent (acquired by the citizen and integrated into the energy pool) or temporary (part of the energy pool for a duration of time). | |
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− | + | Energy centers travel with the citizen, similarly to the initial energy pool does. In other words, when citizens [[travel|changes region]], there is no loss to the size of the energy pool during the movement. | |
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− | + | {{Energy}}[[Category:Playing the Game]] | |
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− | {{Energy}} | + | |
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− | [[Category:Playing the Game]] | + |
Latest revision as of 09:46, 19 February 2024
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Energy pool is the maximum amount of energy that a citizen can have.
If the energy pool is not full, every 6 minutes a certain amount of energy is recovered automatically.
Energy pool capacity
The capacity of the energy pool depends on several factors and the total (maximum energy pool capacity) is the sum of those factors.
The maximum amount of energy a citizen can have is 9999. This is especially important for players that have more than 5000 energy pool and then gain a level.
Level of the citizen - initial energy pool
The energy pool for a newly born citizen is 200 and will increase by 40 at every level up until level 21. At level 21, a citizen will have a maximum energy of 1000. After level 21, the maximum energy pool is not increased by leveling up, but by obtaining energy buildings (central park, houses or energy centers).
Examples:
- At level 1 the citizen has an additional energy pool of 200
- At level 2 the citizen has an additional energy pool of 240
- At level 11 the citizen has an additional energy pool of 600
- At level 12 the citizen has an additional energy pool of 640
- At level 21 the citizen has an additional energy pool of 1000
Central park
This gives +100 to the energy pool and is situated in the region where the citizen resides. When the citizen moves to a different region, this bonus will expire in 30 minutes.
Houses
Each house gives a different increase to the energy pool depending on the quality of the house:
- Q1: +100 energy pool
- Q2: +160 energy pool
- Q3: +200 energy pool
- Q4: +300 energy pool
- Q5: +400 energy pool
Like the Central Park, the houses are situated in the region where the citizen resides. When the citizen moves to a different region this bonus will expire in 30 minutes.
Energy centers
Energy centers are advanced buildings that increase the size of the energy pool. They can be permanent (acquired by the citizen and integrated into the energy pool) or temporary (part of the energy pool for a duration of time).
Energy centers travel with the citizen, similarly to the initial energy pool does. In other words, when citizens changes region, there is no loss to the size of the energy pool during the movement.
Energy and what influences it |
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Recovering energy: Food • House • Weekly challenge • Power pack • Power Pack Booster
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