Airstrike

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Airstrike week.jpg

The Airstrike is a particular declaration of war that a country can use to attack other ones which the country has no border with.

Propose Airstrike

An Airstrike war can be started by proposing an Airstrike law by the Country President, once the requirements of the law are met and the majority (50%+) of the congress had validated it.

Only the countries that don't have border with proposing country can be selected as targets for Airstrike.

Requirements

The Airstrike had 2 requirements:

Contribute english.jpg
  • The amount of each requirement may fluctuate from country to country based on the wealth of the country.
  • The funds are 'reserved' at the moment the law is proposed and they are visually removed from the country accounts. Then if the law fails they are returned. If the law passes the founds are completely removed.
  • To see how much each country needs you can access it's military page.

The Airstrike laws can proposed only once every 14 days, but only accepted laws are taken into consideration; so, if an airstrike law is rejected by Congress, another one can be proposed in less than 14 days.

Each citizen above level 25 can contribute to the Airstrike requirements by donating currency or food.

Energy formula

Energy Units Required = (Country Citizenship Population + All Allies Population ) * 250
Old formula:
Health Units Required = (Country Citizenship Population + All Allies Population ) * 50

Donating a Q1 Food unit will provide 2 Health Units, Q2 will provide 4 Health Units and so on.

Currency formula

Law Fee = (1.000.000 Currency + 100.000 Currency for each region owned that is not original ) * ( 1 + (25 * Number of distinct Food Resources Owned)/100))/15
Old formula:
Law Fee = (1.000.000 Currency + 100.000 Currency for each region owned that is not original ) * ( 1 + (25 * Number of distinct Food Resources Owned)/100 ))

Attacking

  • When the airstrike law is validated by the Congress, a new war is started.
  • The initiator of the war has the initiative for 24 hours.
  • If initiator of the war does not start a Battle in the first 24 hours of the War, a battle will automatically start in one of the attackable regions.

War mechanics

  • If attacking country wins the first campaign the rest of the war will continue with normal war rules.
  • If attacking country loses the first Campaign, the war will be closed.

Notes

  • A country with no regions cannot use an Airstrike.
  • If a region was conquered, it will only provide half of the bonus they hold (+10%), because of the Transport routes rule.
  • Unlike Natural enemy, you don't have to wait 7 days for propose a Peace treaty, it could be done at anytime.
  • The required items (Food and Currency) can still be donated after the requirements were met, that way they could build up for further use of another airstrike.
  • While a country is engaged in an Airstrike, if the country loses all its regions, the attack will be aborted and the resources will be lost.