Difference between revisions of "Commander (MU)"
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Every soldier that has reached the rank of {{Rank|Commander}} can create a new MU or become appointed to a previously existing one. Another condition to become a '''Commander''' of an existing MU is to be a member more than 2 days. | Every soldier that has reached the rank of {{Rank|Commander}} can create a new MU or become appointed to a previously existing one. Another condition to become a '''Commander''' of an existing MU is to be a member more than 2 days. | ||
− | '''Commanders''' have the ability to | + | ==Abilities== |
− | * adjust the '''Recruit's orders''' (in order to establish the threshold for entry into the MU) | + | |
− | * determine the '''Battle priorities''' (to make sure the game sets prioritized battles as DO when a previous battle finishes) | + | '''Commanders''' have the ability to: |
− | * set the '''Daily Order''' for the entire MU | + | * adjust the '''Recruit's orders''' (in order to establish the threshold for entry into the MU). |
− | * remove members from the MU who've been in the MU for longer than 2 days. | + | * determine the '''Battle priorities''' (to make sure the game sets prioritized battles as DO when a previous battle finishes). |
− | *attempt the '''military coup''' in the country of MU and become a '''dictator''' by winning the military coup campaign | + | * set the '''Daily Order''' for the entire MU. |
− | If the commander decides to leave the military unit without appointing any full member as new commander, following things will happen | + | * edit '''MU details''' (such as the name, the motto, the description and upload a new logo). |
− | * If there' | + | * appoint '''2nd commanders''' for the MU and '''captains''' for the regiments. |
− | * If | + | * '''move members''' to another regiment. |
− | ** if there's a member with a rank of {{Rank|Commander}} or higher who has been in the unit for more than 2 days, he/she will become the new commander, but only if they are full members of the military unit | + | * '''remove members''' from the MU who've been in the MU for longer than 2 days. |
− | ** if there's no member with a rank of {{Rank|Commander}} or higher who has been in the unit for more than 2 days, the unit will not have a commander until someone fulfills the requirements | + | * attempt the '''military coup''' in the country of MU and become a '''dictator''' by winning the military coup campaign. |
− | * | + | |
+ | ==Retired Commander== | ||
+ | |||
+ | If the commander decides to leave the military unit without appointing any full member as new commander, following things will happen: | ||
+ | * If '''there are''' [[second commanders (MU)|2nd commanders]] in the military unit, the highest ranked 2nd commander takes his/her place. | ||
+ | * If '''there are no''' [[second commanders (MU)|2nd commanders]] in the military unit: | ||
+ | ** if there's a member with a rank of {{Rank|Commander}} or higher who has been in the unit for more than 2 days, he/she will become the new commander, but only if they are full members of the military unit. | ||
+ | ** if there's no member with a rank of {{Rank|Commander}} or higher who has been in the unit for more than 2 days, the unit will not have a commander until someone fulfills the requirements. | ||
+ | * If the commander is the '''last member''' of the military unit, the unit will be erased for good. | ||
+ | |||
'''Note''': If the commander hasn't logged to eRepublik in 7 days, the commander '''will be removed''' and the above procedure will take place. | '''Note''': If the commander hasn't logged to eRepublik in 7 days, the commander '''will be removed''' and the above procedure will take place. | ||
− | == | + | ==See also== |
− | * [[Military unit]] | + | *[[Military unit]] |
+ | *[[Second commanders (MU)|2nd commanders]] | ||
+ | *[[Captain (MU)|Captains]] | ||
+ | *[[Battle priorities]] | ||
+ | *[[Dictatorship]] | ||
{{Jobs}} | {{Jobs}} | ||
[[Category:Playing the Game]][[Category:Official_in-game_Jobs]] | [[Category:Playing the Game]][[Category:Official_in-game_Jobs]] |
Revision as of 04:49, 13 November 2018
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Commanders are leaders of the entire Military Units and unlike the Captains can not be changed, unless the Commander himself/herself decides to appoint another soldier as a Commander.
Every soldier that has reached the rank of Commander can create a new MU or become appointed to a previously existing one. Another condition to become a Commander of an existing MU is to be a member more than 2 days.
Abilities
Commanders have the ability to:
- adjust the Recruit's orders (in order to establish the threshold for entry into the MU).
- determine the Battle priorities (to make sure the game sets prioritized battles as DO when a previous battle finishes).
- set the Daily Order for the entire MU.
- edit MU details (such as the name, the motto, the description and upload a new logo).
- appoint 2nd commanders for the MU and captains for the regiments.
- move members to another regiment.
- remove members from the MU who've been in the MU for longer than 2 days.
- attempt the military coup in the country of MU and become a dictator by winning the military coup campaign.
Retired Commander
If the commander decides to leave the military unit without appointing any full member as new commander, following things will happen:
- If there are 2nd commanders in the military unit, the highest ranked 2nd commander takes his/her place.
- If there are no 2nd commanders in the military unit:
- if there's a member with a rank of Commander or higher who has been in the unit for more than 2 days, he/she will become the new commander, but only if they are full members of the military unit.
- if there's no member with a rank of Commander or higher who has been in the unit for more than 2 days, the unit will not have a commander until someone fulfills the requirements.
- If the commander is the last member of the military unit, the unit will be erased for good.
Note: If the commander hasn't logged to eRepublik in 7 days, the commander will be removed and the above procedure will take place.
See also