Military formulas

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Soldier Actions

Soldier · Training · Fight · Guerrilla Fights · Battlefield · Military rank · Military formulas


On the battlefield of the New World the following rules apply to citizens' fights.

Influence formula

This formula calculates how much influence per hit a citizen can inflict on the domination bar from the battlefield.


I = 10 × (1 + S/400) × (1 + R/5) × (1 + FP/100)

  • I: Influence on the hit
  • FP: Citizen's firepower
  • R: Value of the Rank
  • S: Strength

Higher are citizen's skills (rank and strength), higher will be its influence to the domination bar.

Note
This formula doesn't calculate accessory bonuses like natural enemy, determination and boosters.

Examples

  • A newly born citizen has 0 strenght points and Recruit rank which value is 1; a newly born citizen contributes to battles with 12 damage points per hit if unarmed (firepower 0), 24 damage points per hit with Q5 weapon (firepower 100), 36 damage points per hit with Q7 weapon.
  • Citizen A has 100 strength points and Sergeant rank which value is 10; citizen A contributes to battles with 37.50 damage points per hit if unarmed (firepower 0), 75.00 damage points per hit with Q5 weapon (firepower 100), 112,50 damage points per hit with Q7 weapon (firepower 200).
  • Citizen B has 11764 strength points and World Class Force** rank which value is 56; citizen B contributes to battles with 3710.02 damage points per hit if unarmed (firepower 0), 7420.07 damage points per hit with Q5 weapon (firepower 100), 11,130.06 damage points per hit with Q7 weapon (firepower 200).
  • Citizen C has 60373 strength points and Titan rank which value is 66; citizen C contributes to battles with 21,574.42 damage points per hit if unarmed (firepower 0), 43,148.83 damage points per hit with Q5 weapon, 64,723.25 damage points per hit with Q7 weapon.


Damage formula

This formula calculates how many hits a citizen needs to defeat its own opponent on the battlefield.


D = (60 + ((S1 - S2)/10)) × (1 + (FP1 - FP2)/400) / 2

  • D: Damage
  • FP1: Citizen's firepower
  • FP2: Enemy's firepower
  • S1: Your strength
  • S2: Enemy's strength