Weapon

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Products and Raw materials:

Icon - Food Q3.png Icon - Weapon Q6.png Icon - Aircraft Listing.png Icon - Moving ticket Q3.png Icon - House Q1.png Icon - Food Raw Materials.png Icon - Weapon Raw Materials.png Icon - Aircraft Weapon Raw Materials.png Icon - House Raw Materials.png

Weapon is used by citizens on the battlefield in the ground battles. Weapons can more than double the amount of damage made in the battles.

Weapons can be categorized in two main categories: normal and special.

Normal weapons

Normal weapons are weapons that can be produced in weapon factories and sold/bought on marketplace.

Production

Main article: Weapon raw material

Weapons are made in weapon factories by using the weapon raw materials.

Weapon qualities

The effectiveness of weapons in combat depends on their quality. The higher quality weapons will perform much better than lower quality ones.

A weapon's quality level determines two characteristics: durability and fire power:

Quality Icon Durability (uses) Fire power (%)
Q1 Icon - Weapon Q1.png 1 20
Q2 Icon - Weapon Q2.png 2 40
Q3 Icon - Weapon Q3.png 3 60
Q4 Icon - Weapon Q4.png 4 80
Q5 Icon - Weapon Q5.png 5 100
Q6 Icon - Weapon Q6.png 6 120
Q7 Icon - Weapon Q7.png 10 200


A weapon's durability determines how many times it may be reused before having to be disposed of. For example, a Q1 handgun can only be used once, while a single Q7 weapon can be used to attack ten times. On the other hand, a weapon's firepower determines how much bonus damage it can inflict.

Special weapons

Main article: Special weapon

There are also several special weapons that can be used by soldiers in the ground battles that are acquired in a different way besides normal production in the weapon factories.


Special weapons:

Bazooka Rocket Small bomb Big bomb Cruise missile Annihilator Batzooka

Special aircraft weapon:

AIM-92 Stinger

See also