Weapon
From eRepublik Official Wiki
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Food · Gifts · Moving Tickets · Weapons · Houses · Hospitals · Defense Systems |
| Weapons | ||
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| Quality | Cost | Bonus |
|---|---|---|
| - Quality 1 | +20% Damage | |
| - Quality 2 | +40% Damage | |
| - Quality 3 | +60% Damage | |
| - Quality 4 | +80% Damage | |
| - Quality 5 | +100% Damage | |
Influence
Weapons improve the damage given to opponents during war.
Damage will increase depending on the quality of the weapon in your inventory.
However, a 50% force decrease will be noticed when fighting barehanded.
Every fight consumes the highest quality weapon that you have in your inventory.
Production
Weapons require Iron to be produced.
