Difference between revisions of "Military formulas"

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m (Brief commentary and examples added for Influence formula.)
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On the [[battlefield]] of the New World the following rules apply to citizens' fights.
  
 
==Influence formula==
 
==Influence formula==
Used to know how much influence you can inflict on the domination bar from the [[Battlefield|Battlefield]].
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This formula calculates '''how much influence per hit a citizen can inflict on the domination bar''' from the battlefield.
  
{{Formula|1=
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{{Formula|1=<big>{{Bigmath|<VAR>I</VAR> {{=}} 10 × (1 + <VAR>S</VAR>/400) × (1 + <VAR>R</VAR>/5) ×  (1 + <VAR>FP</VAR>/100)}}</big><br />
{{Bigmath|<VAR >I</VAR > {{=}} 10 × (1 +<VAR >S</VAR >/400) × (1 +<VAR >R</VAR >/5) ×  (1 +<VAR >FirePower</VAR >/100)}}<br>
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* {{Math|<VAR >I</VAR >}}: Influence on the hit
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* {{Math|<VAR>I</VAR>}}: Influence on the hit
* {{Math|<VAR >R</VAR >}}: Value of the Rank
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* {{Math|<VAR>FP</VAR>}}: Citizen's firepower
* {{Math|<VAR >S</VAR >}}: Strength
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* {{Math|<VAR>R</VAR>}}: Value of the Rank
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* {{Math|<VAR>S</VAR>}}: Strength
 
}}
 
}}
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Higher are citizen's skills ([[Military rank|rank]] and [[strength]]), higher will be its influence to the domination bar.
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;Note: ''This formula doesn't calculate accessory bonuses like [[natural enemy]], [[determination]] and [[booster]]s.''
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====Examples====
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*''A newly born citizen has '''0''' strenght points and Recruit rank which value is '''1'''; a newly born citizen contributes to battles with '''12 damage points''' per hit if unarmed (firepower 0), '''24 damage points''' per hit with Q5 [[weapon]] (firepower 100), '''36 damage points''' per hit with Q7 weapon.''
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*''Citizen A has '''100''' strength points and Sergeant rank which value is '''10'''; citizen A contributes to battles with '''37.50 damage points''' per hit if unarmed (firepower 0), '''75.00 damage points''' per hit with Q5 weapon (firepower 100), '''112,50 damage points''' per hit with Q7 weapon (firepower 200).''
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*''Citizen B has '''11764''' strength points and World Class Force** rank which value is '''56'''; citizen B contributes to battles with '''3710.02 damage points''' per hit if unarmed (firepower 0), '''7420.07 damage points''' per hit with Q5 weapon (firepower 100), '''11,130.06 damage points''' per hit with Q7 weapon (firepower 200).''
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*''Citizen C has '''60373''' strength points and Titan rank which value is '''66'''; citizen C contributes to battles with '''21,574.42 damage points''' per hit if unarmed (firepower 0), '''43,148.83 damage points''' per hit with Q5 weapon, '''64,723.25 damage points''' per hit with Q7 weapon.''
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==Damage formula==
 
==Damage formula==
Used to know how many hits you need to kill your opponent on the [[Battlefield|Battlefield]].
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This formula calculates '''how many hits a citizen needs to defeat its own opponent''' on the battlefield.
  
{{Formula|1=
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{{Formula|1=<big>{{Bigmath|<VAR>D</VAR> {{=}} (60 + ((<VAR>S1</VAR> - <VAR>S2</VAR>)/10)) × (1 + (<VAR>FP1</VAR> - <VAR>FP2</VAR>)/400) / 2}}</big><br />
{{Bigmath|<VAR >D</VAR > {{=}} (60 + ((<VAR >S1</VAR >-<VAR >S2</VAR >)/10)) × (1 + (<VAR >Your FirePower</VAR >-<VAR >Enemys FirePower</VAR >)/400) / 2}}<br>
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* {{Math|<VAR >D</VAR >}}: Damage  
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* {{Math|<VAR>D</VAR>}}: Damage  
* {{Math|<VAR >S1</VAR >}}: Your Strength
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* {{Math|<VAR>FP1</VAR>}}: Citizen's firepower
* {{Math|<VAR >S2</VAR >}}: Enemy's Strength
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* {{Math|<VAR>FP2</VAR>}}: Enemy's firepower
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* {{Math|<VAR>S1</VAR>}}: Your strength
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* {{Math|<VAR>S2</VAR>}}: Enemy's strength
 
}}
 
}}
  
 
[[Category:Military]]
 
[[Category:Military]]

Revision as of 05:32, 11 July 2014

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Soldier related terms

Basic concepts: Military rankAircraft rankStrengthDamageInfluenceWeaponBoosterBattlefieldGround battleAircraft battle
Actions: TrainingFightDeployGuerrilla fights
Achievements: Battle heroCampaign heroFreedom fighterMercenarySky heroSuper soldierTop aviatorTop fighterTrue patriot
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Tips and tricks: Military tutorialMilitary formulas


On the battlefield of the New World the following rules apply to citizens' fights.

Influence formula

This formula calculates how much influence per hit a citizen can inflict on the domination bar from the battlefield.


I = 10 × (1 + S/400) × (1 + R/5) × (1 + FP/100)

  • I: Influence on the hit
  • FP: Citizen's firepower
  • R: Value of the Rank
  • S: Strength

Higher are citizen's skills (rank and strength), higher will be its influence to the domination bar.

Note
This formula doesn't calculate accessory bonuses like natural enemy, determination and boosters.

Examples

  • A newly born citizen has 0 strenght points and Recruit rank which value is 1; a newly born citizen contributes to battles with 12 damage points per hit if unarmed (firepower 0), 24 damage points per hit with Q5 weapon (firepower 100), 36 damage points per hit with Q7 weapon.
  • Citizen A has 100 strength points and Sergeant rank which value is 10; citizen A contributes to battles with 37.50 damage points per hit if unarmed (firepower 0), 75.00 damage points per hit with Q5 weapon (firepower 100), 112,50 damage points per hit with Q7 weapon (firepower 200).
  • Citizen B has 11764 strength points and World Class Force** rank which value is 56; citizen B contributes to battles with 3710.02 damage points per hit if unarmed (firepower 0), 7420.07 damage points per hit with Q5 weapon (firepower 100), 11,130.06 damage points per hit with Q7 weapon (firepower 200).
  • Citizen C has 60373 strength points and Titan rank which value is 66; citizen C contributes to battles with 21,574.42 damage points per hit if unarmed (firepower 0), 43,148.83 damage points per hit with Q5 weapon, 64,723.25 damage points per hit with Q7 weapon.


Damage formula

This formula calculates how many hits a citizen needs to defeat its own opponent on the battlefield.


D = (60 + ((S1 - S2)/10)) × (1 + (FP1 - FP2)/400) / 2

  • D: Damage
  • FP1: Citizen's firepower
  • FP2: Enemy's firepower
  • S1: Your strength
  • S2: Enemy's strength