Military formulas
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Soldier related terms 

Basic concepts: Military rank • Aircraft rank • Strength • Damage • Influence • Weapon • Booster • Battlefield • Ground battle • Aircraft battle 
On the battlefield of the New World the following rules apply to citizens' fights.
Damage formula
This formula calculates how much damage per hit a citizen can inflict on the battlefield.
D = 10 × (1 + S/400) × (1 + R/5) × (1 + FP/100)
 D: Damage per hit
 S: Strength
 R: Value of the Military rank or Aircraft rank
 FP: Citizen's firepower (see below)
The higher are the citizen's (rank and strength), the higher will be his damage.
 Note
 This formula doesn't calculate accessory bonuses like natural enemy, determination and boosters; usually those are multiplicative.
Examples
 A newly born citizen has 0 strenght points and Recruit rank which value is 1; a newly born citizen contributes to battles with 12 damage points per hit if unarmed (firepower 0), 24 damage points per hit with Q5 weapon (firepower 100), 36 damage points per hit with Q7 weapon (firepower 200).
 Citizen A has 100 strength points and Sergeant rank which value is 10; citizen A contributes to battles with 37.50 damage points per hit if unarmed (firepower 0), 75.00 damage points per hit with Q5 weapon (firepower 100), 112,50 damage points per hit with Q7 weapon (firepower 200).
 Citizen B has 11764 strength points and World Class Force** rank which value is 56; citizen B contributes to battles with 3710.02 damage points per hit if unarmed (firepower 0), 7420.07 damage points per hit with Q5 weapon (firepower 100), 11,130.06 damage points per hit with Q7 weapon (firepower 200).
 Citizen C has 60373 strength points and Titan rank which value is 66; citizen C contributes to battles with 21,574.42 damage points per hit if unarmed (firepower 0), 43,148.83 damage points per hit with Q5 weapon (firepower 100), 64,723.25 damage points per hit with Q7 weapon (firepower 200).
Defeat formula
This formula calculates how many hits a citizen needs to defeat its opponent on the battlefield.
D = (60 + ((S1  S2)/10)) × (1 + (FP1  FP2)/400) / 2
 D: Damage
 S1: Your strength
 S2: Enemy's strength
 FP1: Citizen's firepower
 FP2: Enemy's firepower
 Note
 This formula is not valid for all cases. More research needed to know which cases it applies to.
Firepower
 Unarmed  0
 Weapon Q1  20
 Weapon Q2  40
 Weapon Q3  60
 Weapon Q4  80
 Weapon Q5  100
 Weapon Q6  120
 Weapon Q7  200
See also
Formulas 

Military · Productivity · Taxation 