Food
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- Icon Food Q1.png
- Icon Food Q2.png
- Icon Food Q3.png
- Icon Food Q4.png
- Icon Food Q5.png
- Icon Food Q6.png
Food increases the citizen's health. Like all products, it can be purchased in the Marketplace and is consumed by clicking the Eat Food button.
If you do not have any food in your inventory, the Eat Food button will change into a Buy Food button which links you to the marketplace. If you have no food in your inventory, or you don't choose to consume any food, your health will decrease according to your initial health and any houses that may be found in your inventory. When your health reaches zero, your citizen will die, and you will be given the option to revive your citizen next time you log in.
Contents
Types of Food
There are six varying qualities of food, with higher quality food having a higher star rating. Each increase in the quality of food increases the potential amount of health restored by intervals of two. Thus, quality one (represented by one star) food restores two health while a quality six food restores twelve health. And while higher quality food may restore higher health, the best type of food to buy is the one that gives you the most health for your money. A player is only limited by the amount of health they can recover in a set amount of time. Therefore, it is better to buy 100 units of Q1 food (200 health) for $50 than it is to buy 10 units of Q5 food (also 200 health) for $55, and so on.
How to Consume Food
You can only consume food by clicking the Eat Food button, which can be found in the sidebar of any eRepublik page, underneath Health. After clicking this link, your health will be restored as close to 100 health as possible. First your citizen will eat the highest quality food in your storage. If the highest quality food will make your health rise over 100, instead of the highest quality food the next highest food unit will be eaten. The health values of the citizen will then increase the amount that is given to the food consumed. The information of health will be automatically updated both on the sidebar itself, and on the user's profile itself.
The amount of remaining health which can be consumed will be displayed in the tooltip button.
Note: If you have energy bars in your storage, they can be consumed after you restored all the remaining health that can be recovered with food.
Manufacturing
There are a few quick notes to be mentioned about food manufacturing:
- Food raw material is used to manufacture food.
- Regions that are connected to capital and have either grain, deer, cattle, fish or fruits give food companies a +20% production bonus per resource.
- Production bonuses, however, do increase the amount of raw materials needed to get the job done.
- Higher quality food requires more food raw material to manufacture.
Further Information on Food Manufacturing
Read also