Military formulas
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Soldier related terms |
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Basic concepts: Military rank • Aircraft rank • Strength • Damage • Influence • Weapon • Booster • Battlefield • Ground battle • Aircraft battle |
On the battlefield of the New World the following rules apply to citizens' fights.
Damage formula
This formula calculates how much damage per hit a citizen can inflict on the battlefield.
D = 10 × (1 + S/400) × (1 + R/5) × (1 + FP/100)
- D: Damage per hit
- S: Strength
- R: Value of the Military rank or Aircraft rank
- FP: Citizen's firepower (see Bellow)
The higher are the citizen's (rank and strength), the higher will be his damage.
- Note
- This formula doesn't calculate accessory bonuses like natural enemy, determination and boosters; usually those are multiplicative.
Examples
- A newly born citizen has 0 strenght points and Recruit rank which value is 1; a newly born citizen contributes to battles with 12 damage points per hit if unarmed (firepower 0), 24 damage points per hit with Q5 weapon (firepower 100), 36 damage points per hit with Q7 weapon (firepower 200).
- Citizen A has 100 strength points and Sergeant rank which value is 10; citizen A contributes to battles with 37.50 damage points per hit if unarmed (firepower 0), 75.00 damage points per hit with Q5 weapon (firepower 100), 112,50 damage points per hit with Q7 weapon (firepower 200).
- Citizen B has 11764 strength points and World Class Force** rank which value is 56; citizen B contributes to battles with 3710.02 damage points per hit if unarmed (firepower 0), 7420.07 damage points per hit with Q5 weapon (firepower 100), 11,130.06 damage points per hit with Q7 weapon (firepower 200).
- Citizen C has 60373 strength points and Titan rank which value is 66; citizen C contributes to battles with 21,574.42 damage points per hit if unarmed (firepower 0), 43,148.83 damage points per hit with Q5 weapon (firepower 100), 64,723.25 damage points per hit with Q7 weapon (firepower 200).
Defeat formula
This formula calculates how many hits a citizen needs to defeat its opponent on the battlefield.
D = (60 + ((S1 - S2)/10)) × (1 + (FP1 - FP2)/400) / 2
- D: Damage
- S1: Your strength
- S2: Enemy's strength
- FP1: Citizen's firepower
- FP2: Enemy's firepower
- Note
- This formula is not valid for all cases. More research needed to know which cases it applies to.
Firepower
- Unarmed - 0
- Weapon Q1 - 20
- Weapon Q2 - 40
- Weapon Q3 - 60
- Weapon Q4 - 80
- Weapon Q5 - 100
- Weapon Q6 - 120
- Weapon Q7 - 200
See also
Formulas |
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Military · Productivity · Taxation |