The amount of products you create when you work is depending from the company type and resource bonuses of your country citizenship.
Products created
Houses
|
Production per employee
|
|
Raw per house
|
Work per house
|
Bonus 0%
|
Bonus 20%
|
Bonus 40%
|
Bonus 60%
|
Bonus 80%
|
Bonus 100%
|
1 Q1
|
1000
|
5
|
20%
|
24%
|
28%
|
32%
|
36%
|
40%
|
1 Q2
|
2000
|
10
|
10%
|
12%
|
14%
|
16%
|
18%
|
20%
|
1 Q3
|
4000
|
20
|
5%
|
6%
|
7%
|
8%
|
9%
|
10%
|
1 Q4
|
8000
|
40
|
2.5%
|
3%
|
3.5%
|
4%
|
4.5%
|
5%
|
1 Q5
|
12000
|
60
|
1.666%
|
1.992%
|
2.324%
|
2.656%
|
2.988%
|
3.333%
|
|
|
Days needed per house
|
|
Hireable employees
|
Bonus 0%
|
Bonus 20%
|
Bonus 40%
|
Bonus 60%
|
Bonus 80%
|
Bonus 100%
|
1 Q1
|
1
|
5
|
4.16
|
3.57
|
3.13
|
2.77
|
2.5
|
1 Q2
|
2
|
1 Q3
|
3
|
6.6
|
5.55
|
4.76
|
4.16
|
3.7
|
3.33
|
1 Q4
|
5
|
8
|
6.666
|
5.714
|
5
|
4.444
|
4
|
1 Q5
|
10
|
6
|
5.02
|
4.3
|
3.76
|
3.34
|
3
|
- Working in Grain, Fruits, Fish, Cattle or Deer company will produce Food raw materials.
- Working in Iron, Oil, Aluminum, Saltpeter or Rubber company will produce Weapon raw materials.
- Working in Sand, Clay, Wood, Limestone and Granite company will produce House raw materials.
- You will produce the same amount of products in different quality food or weapon companies.
Raw material usage
Main article: Raw materials
- Example
- You work in Q4 weapon company and the resource bonus is 60%. You need 640 units of weapon raw material to create the 16 weapons.
See also