Difference between revisions of "Aircraft"

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{{LangMenu}}{{-}}[[File:Airplane industry FB poster.png|center]]{{-}}{{TOCright}}
[[File:Airplane industry FB poster.png|center]]
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'''Aircraft industry''' is the industry which provides [[aircraft weapon]]s that can be used in the [[Aircraft battle|aerial battles]].
'''Airplanes industry''' is the upcoming industry, with no official release date yet confirmed. It was announced via forum post on June 3, 2016{{ref|e|topic|4760-resource-wars-epilogue}}.
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* Aviation will allow old and new players to compete equally.
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== General information ==
* The industry will use the following resources: [[neodymium]], [[cobalt]], [[wolfram]], [[titanium]] and [[magnesium]].
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* There is no [[General manager|work as manager]] available in the aircraft industry (similar to the [[house|housing industry]]).
* There will be no [[General manager|work as manager]] available in the airplanes industry.
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* The [[Aircraft weapon raw material|raw material]] production facilities for the aircraft industry have the same parameters as the one of the housing industry.
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* The finished goods factories have a base productivity of 5.
  
{{MenuEconomy}}
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== Producing weapons ==
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{{Main|Aircraft weapon raw material}}
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* [[File:Icon - Aircraft Raw Materials.png|30px]] [[Aircraft weapon raw material]] is used to produce aircraft weapons in the [[Buildings#Factories|aircraft factories]].
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* If the country owns a region that's connected to the capital with [[neodymium]], [[cobalt]], [[wolfram]], [[titanium]] and [[magnesium]], every company in that country will get a certain production bonus depending on the type of the resource it has. Neodymium provides 30% bonus, cobalt 25%, wolfram 20%, titanium 15% and magnesium 10%.
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If the region does not have a commercial route with the capital, the production bonus is halved. If the country has two or more regions of the same resource, they won't add up (for example, having two neodymium resources still gives 30% bonus, not 60%).
  
[[Category:Military]]
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== History ==
[[Category:Playing the Game]]
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It was announced via forum post on June 3, 2016{{ref|e|topic|4760-resource-wars-epilogue}}. Q1 aircraft companies and aircraft raw companies were released on July 15, 2016{{ref|e|topic|4810-new-industry-and-aircraft-battles-guidelines/}}. Others were released much later.
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== See also ==
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* [[Aircraft weapon]] - Special weapons for ground battles
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* [[Special aircraft weapon]] - Special aircraft weapon for aerial battles
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* [[Aircraft weapon raw material]] - raw material needed to produce aircraft
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* [[Weapon]] - Weapons for ground battles
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{{MenuEconomy}}
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[[Category:Economy]]

Latest revision as of 03:00, 7 August 2022

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Airplane industry FB poster.png

Aircraft industry is the industry which provides aircraft weapons that can be used in the aerial battles.

General information

  • There is no work as manager available in the aircraft industry (similar to the housing industry).
  • The raw material production facilities for the aircraft industry have the same parameters as the one of the housing industry.
  • The finished goods factories have a base productivity of 5.

Producing weapons

If the region does not have a commercial route with the capital, the production bonus is halved. If the country has two or more regions of the same resource, they won't add up (for example, having two neodymium resources still gives 30% bonus, not 60%).

History

It was announced via forum post on June 3, 2016[1]. Q1 aircraft companies and aircraft raw companies were released on July 15, 2016[2]. Others were released much later.

See also