Food/Nederlands
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Products and Raw materials: |
Energy and what influences it |
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Recovering energy: Food • House • Weekly challenge • Power pack • Power Pack Booster
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- Icon Food Q1.png
- Icon Food Q2.png
- Icon Food Q3.png
- Icon Food Q4.png
- Icon Food Q5.png
- Icon Food Q6.png
- Icon Food Q7.png
Eten verhoogt iemand zijn energie. Zoals alle producten, kan het gekocht worden op de marktplaats en wordt geconsumeerd door het clicken op de Recover Energy knop.
Als je geen eten in je inventaris hebt, zal de Recover Energy knop veranderen in een Buy Food knop die je, als je erop klikt, naar de marktplaats linkt.
Let op: Als je energie repen in je inventaris hebt, zal de Buy Food knop niet verschijnen - in plaats daarvan zal de Energy Bar knop verschijnen!
Type Eten
There are seven varying qualities of food, with higher quality food having a higher star rating. Each increase in the quality of food increases the potential amount of energy restored by intervals of two. Thus, quality one (represented by one star) food restores two energy while a quality six food restores twelve energy. And while higher quality food may restore higher energy, the best type of food to buy is the one that gives you the most energy for your money. A player is only limited by the amount of energy they can recover in a set amount of time. Therefore, it is better to buy 100 units of Q1 food (200 energy) for $50 than it is to buy 20 units of Q5 food (also 200 energy) for $55, and so on.
Hoe eten te consumeren
You can only consume food by clicking the Recover Energy button, which can be found in the sidebar of any eRepublik page, underneath energy. After clicking this link, your energy will be restored as close to 100 energy as possible. First your citizen will eat the highest quality food in your storage. If the highest quality food will make your energy rise over 100, instead of the highest quality food the next highest food unit will be eaten. The energy values of the citizen will then increase the amount that is given to the food consumed. The information of energy will be automatically updated on the sidebar itself.
The amount of remaining energy which can be consumed will be displayed in the tooltip button.
Note: If you have energy bars in your storage, they can be consumed after you restored all the remaining energy that can be recovered with food. Note2: There's also an Recover Energy button on the battlefield which is completely the same way working as the one on the sidebar.
Produceren
There are a few quick notes to be mentioned about food manufacturing:
- Food raw material is used to manufacture food.
- Regions that are connected to capital and have either grain, deer, cattle, fish or fruits give food companies a +20% production bonus per resource.
- Production bonuses, however, do increase the amount of raw materials needed to get the job done.
- Higher quality food requires more food raw material to manufacture.
Further Information on Food Manufacturing
Kwaliteit
The effectiveness of food depend on their quality. The higher quality of food the more wellness it will restore and it will take less storage place:
- Q1: 20px 2/use
- Q2: 20px 4/use
- Q3: 20px 6/use
- Q4: 20px 8/use
- Q5: 20px 10/use
- Q6: 20px 12/use
- Q7: 20px 20/use
Zie ook