Difference between revisions of "Weapon"

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(splitting special weapon from weapon; adding weapons and aircraft template; minor corrections)
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{{MenuProducts}}
 
{{MenuProducts}}
 
{{TOCright}}
 
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'''Weapons''' are used by citizens on the [[Battlefield|battlefield]] in the [[ground battle]]s. Weapons can more than double the amount of [[damage]] made in the [[battle]]s.
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'''Weapon''' is used by citizens on the [[battlefield]] in the [[ground battle]]s. Weapons can more than double the amount of [[damage]] made in the [[battle]]s.
  
There are two main types of weapons: '''normal''' and '''special'''.
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Weapons can be categorized in two main categories: '''normal''' and '''special'''.
  
 
== Normal weapons==
 
== Normal weapons==
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=== Production ===
 
=== Production ===
 
{{Main|Weapon raw material}}
 
{{Main|Weapon raw material}}
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Weapons are made in weapon factories by using the [[weapon raw material]]s.
  
 
=== Weapon qualities ===
 
=== Weapon qualities ===
 
The effectiveness of weapons in combat depends on their quality. The higher quality weapons will perform much better than lower quality ones.
 
The effectiveness of weapons in combat depends on their quality. The higher quality weapons will perform much better than lower quality ones.
  
A weapon's quality level determines two characteristics: '''durability''' and '''firepower''':
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A weapon's quality level determines two characteristics: '''durability''' and '''fire power''':
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
! Quality !! Icon !! Durability (uses) !! Fire power (%)
 
! Quality !! Icon !! Durability (uses) !! Fire power (%)
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==Special weapons==
 
==Special weapons==
 
{{Main|Special weapon}}
 
{{Main|Special weapon}}
There are also several special weapons that can be used by [[soldier]]s in the [[ground battle]]s that are acquired in a different way besides normal production in the weapon factories. Most common special weapons are as follow:
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There are also several special weapons that can be used by [[soldier]]s in the [[ground battle]]s that are acquired in a different way besides normal production in the weapon factories.  
{| border=0
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|width=50 |[[File:Icon - Bazooka.png|50px]]
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{{Weapons and Aircraft}}
|'''[[Bazooka]]''': 3 Durability, defeats any enemy with 1 hit, and does '''10,000''' [[File:Icon Damage.png|16px|damage]] per hit
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|-
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|width=50 |[[File:Rocket missile.png|50px]]
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|'''Rockets''' (formerly ''GTG Missiles'') have a damage that varies according to the level of the rocket factory:
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* ''1 lvl: '''50,000''' [[File:Icon Damage.png|16px|damage]]''
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* ''2 lvl: '''250,000''' [[File:Icon Damage.png|16px|damage]]''
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* ''3 lvl: '''500,000''' [[File:Icon Damage.png|16px|damage]]''
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* ''4 lvl: '''1,750,000''' [[File:Icon Damage.png|16px|damage]]''
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* ''5 lvl: '''2,500,000''' [[File:Icon Damage.png|16px|damage]]''
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|-
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|width=50 align=center|[[File:Big bomb.png|50px]]
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|'''Big bomb''' (formerly ''Nuclear bomb''). Big bombs are 1 hit promo weapons, that could be used in battle to deal '''5,000,000''' instant damage. It does not count for the rank or protector points.
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|-
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|width=50 align=center|[[File:Small bomb.png|50px]]
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|'''Small bomb''' (formerly ''ASM Missile''). Small bombs are 1 hit promo weapons, whose damage varies according to the [[division]] you are in:
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*''Div 1 : '''75,000''' [[File:Icon Damage.png|16px|damage]]''
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*''Div 2 : '''375,000''' [[File:Icon Damage.png|16px|damage]]''
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*''Div 3 : '''750,000''' [[File:Icon Damage.png|16px|damage]]''
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*''Div 4 : '''1,500,000''' [[File:Icon Damage.png|16px|damage]]''
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'''''Please note:''' When advancing divisions, in order to use the bombs from the previous division, all of the new ones will need to be used first.''
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|-
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|width=50 align=center|[[File:Cruise Missile.png|50px]]
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|'''Cruise Missile'''. Cruise Missiles are 1 hit promo weapons, that could be used in battle to deal '''1,500,000''' instant damage.
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|}{{-}}
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== See also ==
 
== See also ==
* [[Aircraft]] - Weapons for air battles
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* [[Weapon raw material]] - used to produce weapons
* [[Weapon raw material]]
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* [[Aircraft]] - used by citizens on the [[battlefield]] in the [[aircraft battle]]s
  
 
{{MenuEconomy}}[[Category:Military]][[Category:Products]]
 
{{MenuEconomy}}[[Category:Military]][[Category:Products]]

Revision as of 17:37, 6 August 2022

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Products and Raw materials:

Icon - Food Q3.png Icon - Weapon Q6.png Icon - Aircraft Listing.png Icon - Moving ticket Q3.png Icon - House Q1.png Icon - Food Raw Materials.png Icon - Weapon Raw Materials.png Icon - Aircraft Weapon Raw Materials.png Icon - House Raw Materials.png

Weapon is used by citizens on the battlefield in the ground battles. Weapons can more than double the amount of damage made in the battles.

Weapons can be categorized in two main categories: normal and special.

Normal weapons

Normal weapons are weapons that can be produced in weapon factories and sold/bought on marketplace.

Production

Main article: Weapon raw material

Weapons are made in weapon factories by using the weapon raw materials.

Weapon qualities

The effectiveness of weapons in combat depends on their quality. The higher quality weapons will perform much better than lower quality ones.

A weapon's quality level determines two characteristics: durability and fire power:

Quality Icon Durability (uses) Fire power (%)
Q1 Icon - Weapon Q1.png 1 20
Q2 Icon - Weapon Q2.png 2 40
Q3 Icon - Weapon Q3.png 3 60
Q4 Icon - Weapon Q4.png 4 80
Q5 Icon - Weapon Q5.png 5 100
Q6 Icon - Weapon Q6.png 6 120
Q7 Icon - Weapon Q7.png 10 200


A weapon's durability determines how many times it may be reused before having to be disposed of. For example, a Q1 handgun can only be used once, while a single Q7 weapon can be used to attack ten times. On the other hand, a weapon's firepower determines how much bonus damage it can inflict.

Special weapons

Main article: Special weapon

There are also several special weapons that can be used by soldiers in the ground battles that are acquired in a different way besides normal production in the weapon factories.

Template:Weapons and Aircraft

See also