Weapon raw material

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Products:

Icon - Weapon Q2.png Icon - Food Q3.png Icon - House Q1.png Icon - Aircraft Q1.png Icon - Food Raw Materials.png Icon - House Raw Materials.png Icon - Weapon Raw Materials.png Icon - Aircraft Raw Materials.png Icon - Moving ticket Q3.png


Weapon raw materials were introduced on Day 1,269 alongside Food raw materials, to combine the individual raw materials used for production.

Icon - Weapon Raw Materials.png
Weapon raw material
Top Brace.png
Icon - Aluminum.png
Aluminum
Icon - Iron.png
Iron
Icon - Oil.png
Oil
Icon - Rubber.png
Rubber
Icon - Saltpeter.png
Saltpeter

The presence of each raw material in the country of the producing company, will benefit the production of weapon raw materials (and weapons) by a certain percent, depending on the rarity of the resource. Rubber provides 30% bonus, saltpeter 25%, oil 20%, aluminum 15% and iron 10%.

Weapon raw materials are created on farms, which can be viewed on this picture. Citizen will produce as many raw materials that his farm quality can give + his country bonus

See also


Back.gif Back to Raw materials page